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Trajectory
skzk edited this page Apr 24, 2026
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Item ID: 0x29 (41)
Item file: base
| Field(s) | Description | ||||||
|---|---|---|---|---|---|---|---|
struct kdop_item
|
See k-DOP item. Flags: |
||||||
u32 node_countarray_u64 node_uids |
UIDs of the nodes of this item. | ||||||
token access_rule
|
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u32 rules_countarray_struct rules |
See Trajectory rule struct. | ||||||
u32 checkpoints_countarray_struct checkpoints |
|
||||||
u32 tags_countarray_struct item_tags |
Tags. |
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.base/.aux/.snd
- Animated Model
- Bezier Patch
- Buildings
- Bus Stop
- Camera Path
- Camera Point
- City
- Company
- Compound
- Curve
- Cut Plane
- Cutscene
- Environment Area
- Far Model
- Ferry
- Fuel Pump
- Garage
- Gate
- Hinge
- Hookup
- Map Area
- Map Overlay
- Model
- Mover
- Parking
- Prefab
- Road
- Service
- Sign
- Sound
- Terrain
- Traffic Area
- Trajectory
- Trigger
- Visibility Area
- Walker