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Environment Area
Defines a rectangular cuboid which modifies some rendering settings in the enclosed section of the map.
The size along the X and Z axes is defined by the width and height properties; the center of this rectangle is set by the X and Z coordinates of the node.
Along the Y axis, the cuboid is infinitely tall from the Y position of the node downwards. In other words, if the node is located at y=100, the camera is affected at y ≤ 100 and unaffected at y > 100.
The cuboid may be rotated along the Y axis (yaw), but not the other two.
Renamed from No Weather Area in 1.51.
Item ID: 0x0B (11)
Item file: aux
| Field(s) | Description |
|---|---|
struct kdop_item
|
See k-DOP item. Flags: |
float half_size_xfloat half_size_y
|
Width (X axis) and height (Z axis) of the cuboid in meters, divided by 2. |
s32 fog_mask_preset_id
|
Changes fog behavior within the area. |
token climate |
Unit name of the climate profile, as defined in /def/climate.sii.
|
token r_cube |
Unit name of the reflection cube, as defined in /def/relightable_cubemaps.sii(?).
|
u64 node_uid
|
UID of the node of this item. |
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.base/.aux/.snd
- Animated Model
- Bezier Patch
- Buildings
- Bus Stop
- Camera Path
- Camera Point
- City
- Company
- Compound
- Curve
- Cut Plane
- Cutscene
- Environment Area
- Far Model
- Ferry
- Fuel Pump
- Garage
- Gate
- Hinge
- Hookup
- Map Area
- Map Overlay
- Model
- Mover
- Parking
- Prefab
- Road
- Service
- Sign
- Sound
- Terrain
- Traffic Area
- Trajectory
- Trigger
- Visibility Area
- Walker