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File Formats: Kanji
xmeadow edited this page Mar 13, 2026
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1 revision
Notes by Aaron Bishop (Dunlar)
Used for storing the vector font symbols (kanji/glyphs) used in the game's text rendering.
| Field | Type |
|---|---|
| Number of Symbols | unsigned short (2 bytes) |
| Offset to Symbol Data (per symbol) | unsigned int (4 bytes each) |
| Field | Type |
|---|---|
| Number of Points | unsigned char |
| X position (per point) | unsigned char |
| Y position (per point) | unsigned char |
| Number of Triangles | unsigned char |
| First point (per triangle) | unsigned char |
| Second point (per triangle) | unsigned char |
| Third point (per triangle) | unsigned char |