Weighted fishing drops with biome rules, permission gates, an in-game drop editor, per-player statistics, and a small public API for Paper and Folia.
- Weighted drop tables with biome and permission filters
- In-game GUI editor for drop entries (live, no reload)
- Per-player and global statistics plus a leaderboard
- Four rod tiers (basic / advanced / legendary / mythic), each behind its own permission
- Tier-coded catch celebrations (per-player particles + sound, helix animation on top tiers, throttled to once per 4 seconds)
- Folia region-aware schedulers
- Public Java API for downstream plugins:
createRod(tier),previewEligibleDrops(uuid, biome), external drop providers, stats lookup + leaderboard, five Paper events (bite, roll, catch, stats, reload) - PlaceholderAPI tokens for scoreboards and chat (
%mythicrod_total%,%mythicrod_legendary%,%mythicrod_rod_tier%, ...) - Crowdin localisation (English and Japanese ship in the jar)
- Optional Nexo integration for custom items
Drop the jar in plugins/, start the server, then /mythicrod reload
after editing config.yml and drops.yml.
Everything else lives on the docs site: https://xcutiboo.github.io/MythicRod/
- Commands and permissions
- Configuration reference
- Drop table format
- Developer API (events, drop providers, rod factory, stats)
- PlaceholderAPI token reference
- Localisation workflow
- Release runbook