A visualizer for the core search algorithms used in AI and game development. Special thanks to Amit Patel and his cool tutorials for providing me with the inspiration. #MadeWithUnity
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Updated
Oct 10, 2024 - C#
A visualizer for the core search algorithms used in AI and game development. Special thanks to Amit Patel and his cool tutorials for providing me with the inspiration. #MadeWithUnity
👾 my published book: "mastering algorithms in python" (hanbit media, 2014)
Using python with pygame package to visualize maze generating and some shortest path algorithm to find solution
Artificial Intelligence Course 1st Project: Implementing searching algorithms like IDS, BBFS and A* from scratch in order to find optimal path
This is a simple maze solver written in Python using the curses library for terminal graphics.
Binary Tree algorithms implemented in java
Beat the wumpus is a small artificial intelligence project based on game theory and propositional logic with a SAT solver in python
AlgoExpert, LeetCode & HackerRank Problem Solving - hackerrank.com/tahmid_tanzim & leetcode.com/tahmid-tanzim
C Program For BFS & DFS Graph
Two-dimensional grid search using Depth First Search, Breath First Search, A* algorithm, and Dijkstra's algorithm.
Leetcode Daily challenge is the Ultimate and Fastest way to learn and practice Data Structure and Algorithms
My LeetCode Challenges
This simple program uses Monte Carlo simulation to compute the maximum denstiy of trees in a forest, such that a forest fire has a low probability of spreading.
This program solves a 2D maze with the help of several search algorithms like BFS, DFS, A* (A-Star) etc.
Games demonstrating understanding of C#.NET Framework and Object-Oriented programming (2018).
A browser-based visualizer for exploring pathfinding algorithms on a grid.
Graph algorithm implementation, including storage structure, depth/breadth first traversal, minimum spanning tree creation, based on different languages (pyhon/c++)
This is a robot simulator that runs on the terminal. The user can make the simulated robot move back/forward by n Steps, turn left/right, replay past movements, Load or Generate a procedural Maze of obstacles, and solve it using the Depth-First Search Algorithm. The program makes use of the turtle library to render the robot's environment and th…
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