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Mechs can pry firelocks#43414

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DigitalThaumaturge wants to merge 1 commit intospace-wizards:masterfrom
DigitalThaumaturge:mech-prying
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Mechs can pry firelocks#43414
DigitalThaumaturge wants to merge 1 commit intospace-wizards:masterfrom
DigitalThaumaturge:mech-prying

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@DigitalThaumaturge
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About the PR

Mechs can now naturally pry open firelocks and unpowered doors as if they had a built-in crowbar. This happens automatically when you interact with a door or firelock you cannot open.

Why / Balance

At the moment, firelocks and mechs do not mix ... unless you're willing to get out of your mech every five seconds.

I don't think the big "Wizden Mech PR" is going to get merged any time soon, so for the time being, this PR makes mechs playable while spacing/atmos weirdness is happening.

The Vim is also allowed to pry, but since it must use its legs, prying is significantly slower.

Technical details

Minor modifications to SharedPryingSystem, PryingComponent, and DoorSystem.
YAML tweaks

Media

mech_pry_demo.mp4

Requirements

Breaking changes

Changelog

🆑

  • add: All mechs can now pry open firelocks and unpowered doors.

@PJBot PJBot added S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. size/S Denotes a PR that changes 10-99 lines. labels Mar 31, 2026
@arenaconspiracy
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Duplicate of #40304 but it's been closed erroneously for a million years so it's probably fine.

@insoPL
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insoPL commented Mar 31, 2026

Innate ability to pry should be marked with tooltip

#43081

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Labels

S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/S Denotes a PR that changes 10-99 lines.

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4 participants