Unity Transparent Window System (Unity 6+) An easy-to-use solution for creating transparent and click-through Unity windows for 2D and 3D projects (URP & BRP) using chroma key rendering. Works on Windows 10/11, a simple 2-click setup.
- 2 button click setup
- a button for the project settings
- a button for camera settings
- Lightweight
- Simple to use
- Api that you can call to
- change chrom key color
- Always on top on/off
- taskbar visibility & tab switch menu on/off
- clickthrough window
- pick a chroma key color (I recommend pure black:
#000000)[all colors should work] - Your camera uses a solid color background that gets removed
- For outlines or darker elements, you can safely use slightly lighter blacks like
#111111
- you cant use post proccsing fully
- mostly bloom it cuz problems for me
- and any post processing that change the visual color for chroma key that you selected
- only works on windows(it uses windows api)
- it only run in build(so it wont break)
- put the Transparent Window prefab in your Scene
- click on Apply Window Setup to change a bunch of settings so transparency can work
- set the settings as you like of chroma key color and other settings
- for your cam
- add TransparentWindowCameraSetup and click setup or
- disable post processing, set camera to solid color, chang camera background color to chroma key color note: you can use post processing put to limits that it not effect the chroma key color
- Edit -> Project Settings -> Player -> Reslution and presntion
- use DXGI Flip Model unchek it
- Full screen mode set to FullScreen Window
- enable Forece single instance(optional if you want your app to must be only a one instance)
- Edit -> Project Settings -> Player -> Other settings
- disable autographics api for windows
- make D11 higer in the list
- Download Unity Package or
- Download project files and unzip it
- Dekstop games
- Dekstop pets
- Unity Game overlays
- Custom Unity desktop apps


