Senior Software Engineer based in Texas. My main focus right now is Unreal Engine UI and gameplay systems, UMG, CommonUI, MVVM, C++, but I've worked the full stack over the years: REST APIs, cloud backends, mobile games, CI/CD pipelines, and enterprise web apps. I've shipped titles on Steam, PS4, and PS5.
Most of my recent work has been in Unreal Engine at studios like Airship Syndicate, Moonshot Games, and Mob Entertainment. Before the game dev focus I spent years building backend systems in .NET and Node.js, and I still flip between those worlds without much friction.
I work fully remote and have for years. Fluent in English and Spanish.
Looking for: Senior roles in game development (Unreal UI, gameplay systems, backend integration) or software engineering roles where deep C++ or C# experience matters.





