Releases: marcello505/godot-ggrs-wrapper
Releases · marcello505/godot-ggrs-wrapper
v0.5.0
v0.4.1
Changelog
- Updated GGRS to v0.5.1
- Added
get_frames_ahead()function toGodotGGRSP2PSession.
v0.4.0
Changelog
- Rename struct
GodotGGRSSyncTesttoGodotGGRSSyncTestSession. - Added
get_current_state()function toGodotGGRSP2PSessionwhich returns the current state as a String. - Added
get_current_state()function toGodotGGRSP2PSpectatorSessionwhich returns the current state as a String. - Added
get_network_stats(handle)function toGodotGGRSP2PSessionwhich returns the network stats of the handle as a tuple. - Added
get_network_stats()function toGodotGGRSP2PSpectatorSessionwhich returns the network stats as a tuple. - Rename function
receive_callback_nodetoset_callback_nodein all Session structs.
v0.3.1
Changelog
- Updated GGRS to v0.5.0
v0.3.0
Changelog
- Added
get_events()function toGodotGGRSP2PSpectatorSessionwhich callsevents()on the GGRS Session - Added
get_events()function toGodotGGRSP2PSessionwhich callsevents()on the GGRS Session
v0.2.0
This release implements all session types and thus has all the functionality of GGRS v0.4.4. While there's still plenty to improve, the minimal functionality of this project works now.
Changelog
- Implemented SyncTestSession
- Implemented P2PSpectatorSession
- Implemented additional setters for P2PSession
- Improved code architecture
v0.1.0
First version that actually works. Only P2PSession for now. Binaries below have been compiled using the --release flag.
- P2PSession has been implemented and tested in Godot 3.3.2