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Procedural-Blender-Environment-Generator

A python script to procedurally generate a landscape, forest and village in Blender.

Uses numpy and sin to create a random landscape. Then a coordinate system is used generate trees and ensure that no 2 trees use the same position.

This is then repeated for the village. The village placement also keeps the houses pointed towards the center.

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A python script to procedurally generate a landscape, forest and village in Blender.

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