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bugfix: missing bvh.scale() in voxel collider#419

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bugfix: missing bvh.scale() in voxel collider#419
akriegman wants to merge 1 commit into
dimforge:masterfrom
akriegman:master

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@akriegman
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I was getting some weird behavior in Avian3d when I had a voxel collider on an entity with a transform.scale other than 1. Adding this line fixed the problem. voxel_edition.rs has the similar function set_voxel_size which also calls self.chunk_bvh.scale(...), so it seems like this change is in line with the original intent, and it was probably just an oversight that this line is missing.

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