Releases: craftycodie/MineOnline
Releases · craftycodie/MineOnline
4.8.12
4.8.11
- Fixed a Mac OS bug where the launcher had a black bar at the bottom.
- The launcher can no longer be resized on Apple Silicon Macs as this would cause a Java crash.
- Removed herobrine
4.8.10
- Fixed a tiny issue with the Player List bind in the controls menu.
- Updated references to twitter/craftycodie to go to linktree/ahnewark instead.
4.8.9
- Fixed an issue with the MineOnline controls menu in some versions.
4.8.8
- Tweaked the implementation of some patches
- This hypothetically should increase compatibility with more obscure or more recent JVMs
4.8.7
- Fixed an issue where the M1 fix was mistakenly applied to non M1 devices, causing red and blue to be swapped in game for windows users.
Sorry about that! I'm just one dev, and I don't have any testers, this was a pretty quick fix but I only found out about it today, you can always find me on discord to report issues like this for a speedy respose
https://discord.com/invite/4AeTcD6zpp
4.8.6
- When running on M1 native, due to issues with resizing, the game will start maximised with resizing disabled. If this is unsuitable, use Rosetta instead.
4.8.5
- Performance improvements.
4.8.4
- Temporarily removed the zoom binding from the controls screen on M1 macs.
4.8.3 - Even More Apple Silicon Patches
This should be the last time I have to do this!
Apple Silicon Changes
I completely reimplemented the M1 fix using a completely different solution. This new implementation solves the following bugs (and all others)
- Fixed a bug where clouds appeared pink at night on M1.
- Fixed a bug where damage indicators turned blue instead of read on M1.
- Fixed a bug where sunrise and sunset was blue on M1.
- Fixed an issue where clocks were blue and compasses had a blue dial on M1.
To allow for this fix I have had to temporarily disable the zoom key on M1 macs. This may return in future.
Please note that on M1, you may see a couple of blue frames, when:
- The game is first launching.
- The world loading bar reaches the end.
They're barely noticable, I think it's worth it for the now flawless gameplay :)
Other Changes
We also have a couple more small fixes:
- Fixed a bug where blocks on the hotbar rendered over the MineOnline menu.
- Fixed some issues with certain skin formats (thanks @DelofJ)
Please let me know if there are any issues on Windows! <3
