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Victor-BwD/README.md

Hello World! 👋

Back-end Engineer at Casas Bahia | Java & Go

I build scalable microservices and event-driven systems using Kafka, focusing on performance, concurrency, and real-world logistics challenges.

Experienced in designing reliable APIs and handling high-throughput production environments.

Always improving as an engineer and driven by clean architecture.

I also work on game development projects using Unity and Godot, where I explore performance, real-time systems, and interactive experiences.

Tech Stack

  • Go
  • Java
  • Kafka
  • Docker
  • REST / WebSockets
  • C#

Curiosities about me

❤️ I'm passionate about tech, musics, movies, dogs, cats, games and, of course, my family!
🖖 I like sci-fi, action and fantasy movies
💪 I'm persevering


📲 Find Me

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  1. binary-schema binary-schema Public

    Serialize database schemas into a compact custom binary format.

    Go 1

  2. FlashSale-API FlashSale-API Public

    A high-performance Flash Sale engine built with Java, Clean Architecture, and DDD to prevent race conditions and ensure inventory integrity under high concurrency.

    Java

  3. smart-expenses-api smart-expenses-api Public

    Java

  4. 1BRC_otimization 1BRC_otimization Public

    Optimized Java implementation of the 1 Billion Row Challenge (1BRC)

    Java

  5. portfolio-2.0 portfolio-2.0 Public

    My definitive portfolio as a developer, made entirely in React and styled with ChakraUI.

    TypeScript

  6. Deathbound-Castle Deathbound-Castle Public

    Deathbound Castle is a 2D game inspired by metroidvania and Dark Souls.

    ShaderLab 3