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[TF2] Fixed crits being ignored with australium weapons on killfeed#1859

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Mugnum wants to merge 2 commits intoValveSoftware:masterfrom
Mugnum:australium-crits-hud-fix
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[TF2] Fixed crits being ignored with australium weapons on killfeed#1859
Mugnum wants to merge 2 commits intoValveSoftware:masterfrom
Mugnum:australium-crits-hud-fix

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@Mugnum Mugnum commented Mar 28, 2026

Fixes issues #4503 and #7924.

Changes:

  • Swapped australium and crit logic, where crit takes priority.
  • Australium logic block no longer sets bCrit= true.
  • Checking only iconCritDeath when drawing "glow" icon.

Result:

  • Differentiates between crit and non-crit hit on killfeed when using australium weapons.
  • Australium crit kills show up with red glow, australium non-crit kills show up with golden glow.
  • Prevents incorrectly printing (crit) in console for australium weapons.

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