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[TF2] Fix Haste and King rune fire rate not affecting flamethrowers#1851

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PhiTiet:fix/tf2-flamethrower-rune-fire-rate
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[TF2] Fix Haste and King rune fire rate not affecting flamethrowers#1851
PhiTiet wants to merge 1 commit intoValveSoftware:masterfrom
PhiTiet:fix/tf2-flamethrower-rune-fire-rate

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@PhiTiet PhiTiet commented Mar 24, 2026

Fixes ValveSoftware/Source-1-Games#4899

CTFFlameThrower::PrimaryAttack() hardcodes the firing interval without calling ApplyFireDelay(), so Haste and King rune fire rate multipliers have no effect on primary fire. Airblast also only checks Haste, missing King.

  • Call ApplyFireDelay() on the primary fire interval
  • Add King rune / King buff check to airblast refire time

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[TF2] Mannpower fire rate boosts do not affect flamethrowers

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