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FluidX3D v3.6 (improved macOS graphics)

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@ProjectPhysX ProjectPhysX released this 24 Mar 20:23

FluidX3D v3.6 accumulates a number of small improvements over the last months. Most notably, better interactive graphics support on macOS.


Improvements

  • improved INTERACTIVE_GRAPHICS support on macOS with XQuartz (thanks to @natestone)
  • added Mesh::get_center_of_mass() function, for easy rotation of any balanced rotor
  • made performance mermaid gantt chart in Readme properly colored
  • more robust Intel GPU core/CU detecton via CL_DEVICE_IP_VERSION_INTEL
  • OpenCL code refactoring

Bug fixes

  • set nvidia_compute_capability only for Nvidia GPUs not Nvidia CPUs
  • fixed TFLOPs/s estimate for AMD CDNA3/4 GPUs
  • fixed Device Name and CU reporting for AMD GPUs with rusticl

Have fun with the software!
-- Moritz