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Added a storage memory optimization mode: when enabled, the size of each unique log will take up approximately 3 times less space
Added a ReadMe file for easy opening in Unity with examples for a quick start (README.asset)
Changed
Changing internal namespaces to avoid syntax errors
The Unity.Collections internal access class CollectionsMemory has been moved to a separate namespace and renamed to avoid conflicts with other plugins or custom wrappers for the same purpose.
Fixed
Fixed a rare bug where log access was called in late OnDestroy methods when the application was stopped.