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Improve vegetation regularization#44

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ytanguy wants to merge 2 commits intomainfrom
fix_29_regul_veg
Open

Improve vegetation regularization#44
ytanguy wants to merge 2 commits intomainfrom
fix_29_regul_veg

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@ytanguy ytanguy commented Feb 25, 2026

  • Replace "0" by "undefined veg" + (low / medium) texture when areas detected as vegetation have a too weak NDVI
  • regularize high vegetation and shadows / low vegetation : a (small) area marked as shadow (or low veg) included in high vegetation should be marked as high vegetation

@ytanguy ytanguy mentioned this pull request Mar 12, 2026
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namsellem added a commit that referenced this pull request Apr 1, 2026
@namsellem namsellem mentioned this pull request Apr 1, 2026
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ytanguy pushed a commit that referenced this pull request Apr 2, 2026
* first vegetation mask version

* veg mask handle tile_max size

* debug segmentation processing in vegetationmask with dev of func  mp_n_to_m_images_with_mapping

* fix stats in vegetationmask, first correct version

* adapt some docstrings in veg mask

* refactor mp_n_to_m_scalars

* before_clean.tif optionnal if debug

* report #44 in veg mask
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