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Pull requests: AcademySoftwareFoundation/MaterialX
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Improve Fresnel weighting in GGX energy compensation
#2958
opened May 30, 2026 by
jstone-lucasfilm
Member
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Resolve geompropvalue names through nested node graphs in HW codegen
#2957
opened May 29, 2026 by
ld-kerley
Contributor
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UsdPreviewSurface
opacityMode string input
#2955
opened May 28, 2026 by
ld-kerley
Contributor
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Unrecognized colorspace should throw rather than warn to stderr
#2954
opened May 28, 2026 by
doug-walker
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added interior mapping example with equirectangular samples
devdays26
#2951
opened May 25, 2026 by
codesavory
Contributor
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Add UsdUVTexture v2.3 variant with vector4 scale and bias
#2944
opened May 21, 2026 by
ld-kerley
Contributor
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Support token editing within GraphEditor UI
devdays26
#2943
opened May 20, 2026 by
mialana
Contributor
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Add FuzzTest integration, recreating the existing xmlio test
devdays26
#2941
opened May 19, 2026 by
seang-ilm
Contributor
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Support glTF material occlusion in hardware surface shaders
#2940
opened May 18, 2026 by
hybridherbst
Contributor
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Add shader generation
hwTexcoordVerticalFlip option for UV convention
#2939
opened May 18, 2026 by
hybridherbst
Contributor
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Improving NodeGraph::getNodeDef performance
devdays26
#2933
opened May 15, 2026 by
seang-ilm
Contributor
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Updates to Web Viewer to allow values outside of 'uisoftmin' and 'uisoftmax'
devdays26
#2930
opened May 15, 2026 by
paytonGilbertson
Contributor
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Implemented Part I of addExplicitTypeConversions()
devdays26
#2929
opened May 15, 2026 by
christopher-jacobs
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GraphEditor: visualise type-mismatched connections
devdays26
#2921
opened May 13, 2026 by
pixelsandpointers
Contributor
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Bug fix: make remap deterministic for degenerate input ranges
#2916
opened May 11, 2026 by
bhouston
Contributor
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Bug fix: smoothstep should emulate glsl behavior in degenerate cases
#2915
opened May 11, 2026 by
bhouston
Contributor
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Bug fix: guard ln against nonpositive inputs in OSL
#2914
opened May 11, 2026 by
bhouston
Contributor
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Bug fix: guard asin/acos inputs outside [-1, 1] in osl
#2913
opened May 11, 2026 by
bhouston
Contributor
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Bug fix: align osl range with glsl range via clamp-> max/min
#2911
opened May 11, 2026 by
bhouston
Contributor
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Bug fix: OSL normal-map tangent frame parity with GLSL/MSL renderers.
#2893
opened May 7, 2026 by
bhouston
Contributor
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Bug fix: genmsl image node handling for MaterialX constant texture address
#2891
opened May 7, 2026 by
bhouston
Contributor
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