Support neighbor particle tiling on the GPU#5373
Merged
atmyers merged 8 commits intoAMReX-Codes:developmentfrom Apr 23, 2026
Merged
Support neighbor particle tiling on the GPU#5373atmyers merged 8 commits intoAMReX-Codes:developmentfrom
atmyers merged 8 commits intoAMReX-Codes:developmentfrom
Conversation
WeiqunZhang
approved these changes
Apr 23, 2026
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
PR #5268 allowed particle tiling on GPU in Redistribute, but did not extend this support to neighbor particles. This PR adds support for this. It also extends to the existing test to support tiling and to more carefully check that the ghosted particle data is exactly right. Note that this test now reproduces all the particles on all ranks and therefore isn't suitable for running on many ranks.
The proposed changes: