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StrikethroughDebugResponse

Properties

Name Type Description Notes
CampaignsIDs Pointer to []int64 The campaign IDs that got fetched for the evaluation process. [optional]
Effects Pointer to []StrikethroughEffect The strikethrough effects that are returned from the evaluation process. [optional]

Methods

NewStrikethroughDebugResponse

func NewStrikethroughDebugResponse() *StrikethroughDebugResponse

NewStrikethroughDebugResponse instantiates a new StrikethroughDebugResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewStrikethroughDebugResponseWithDefaults

func NewStrikethroughDebugResponseWithDefaults() *StrikethroughDebugResponse

NewStrikethroughDebugResponseWithDefaults instantiates a new StrikethroughDebugResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetCampaignsIDs

func (o *StrikethroughDebugResponse) GetCampaignsIDs() []int64

GetCampaignsIDs returns the CampaignsIDs field if non-nil, zero value otherwise.

GetCampaignsIDsOk

func (o *StrikethroughDebugResponse) GetCampaignsIDsOk() (*[]int64, bool)

GetCampaignsIDsOk returns a tuple with the CampaignsIDs field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCampaignsIDs

func (o *StrikethroughDebugResponse) SetCampaignsIDs(v []int64)

SetCampaignsIDs sets CampaignsIDs field to given value.

HasCampaignsIDs

func (o *StrikethroughDebugResponse) HasCampaignsIDs() bool

HasCampaignsIDs returns a boolean if a field has been set.

GetEffects

func (o *StrikethroughDebugResponse) GetEffects() []StrikethroughEffect

GetEffects returns the Effects field if non-nil, zero value otherwise.

GetEffectsOk

func (o *StrikethroughDebugResponse) GetEffectsOk() (*[]StrikethroughEffect, bool)

GetEffectsOk returns a tuple with the Effects field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetEffects

func (o *StrikethroughDebugResponse) SetEffects(v []StrikethroughEffect)

SetEffects sets Effects field to given value.

HasEffects

func (o *StrikethroughDebugResponse) HasEffects() bool

HasEffects returns a boolean if a field has been set.

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