| Name | Type | Description | Notes |
|---|---|---|---|
| Session | Pointer to CustomerSession | ||
| Profile | Pointer to CustomerProfile | ||
| Event | Pointer to Event | ||
| Loyalty | Pointer to Loyalty | [optional] | |
| Coupon | Pointer to Coupon | [optional] |
func NewIntegrationState(session CustomerSession, profile CustomerProfile, event Event, ) *IntegrationState
NewIntegrationState instantiates a new IntegrationState object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewIntegrationStateWithDefaults() *IntegrationState
NewIntegrationStateWithDefaults instantiates a new IntegrationState object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *IntegrationState) GetSession() CustomerSession
GetSession returns the Session field if non-nil, zero value otherwise.
func (o *IntegrationState) GetSessionOk() (*CustomerSession, bool)
GetSessionOk returns a tuple with the Session field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *IntegrationState) SetSession(v CustomerSession)
SetSession sets Session field to given value.
func (o *IntegrationState) GetProfile() CustomerProfile
GetProfile returns the Profile field if non-nil, zero value otherwise.
func (o *IntegrationState) GetProfileOk() (*CustomerProfile, bool)
GetProfileOk returns a tuple with the Profile field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *IntegrationState) SetProfile(v CustomerProfile)
SetProfile sets Profile field to given value.
func (o *IntegrationState) GetEvent() Event
GetEvent returns the Event field if non-nil, zero value otherwise.
func (o *IntegrationState) GetEventOk() (*Event, bool)
GetEventOk returns a tuple with the Event field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *IntegrationState) SetEvent(v Event)
SetEvent sets Event field to given value.
func (o *IntegrationState) GetLoyalty() Loyalty
GetLoyalty returns the Loyalty field if non-nil, zero value otherwise.
func (o *IntegrationState) GetLoyaltyOk() (*Loyalty, bool)
GetLoyaltyOk returns a tuple with the Loyalty field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *IntegrationState) SetLoyalty(v Loyalty)
SetLoyalty sets Loyalty field to given value.
func (o *IntegrationState) HasLoyalty() bool
HasLoyalty returns a boolean if a field has been set.
func (o *IntegrationState) GetCoupon() Coupon
GetCoupon returns the Coupon field if non-nil, zero value otherwise.
func (o *IntegrationState) GetCouponOk() (*Coupon, bool)
GetCouponOk returns a tuple with the Coupon field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *IntegrationState) SetCoupon(v Coupon)
SetCoupon sets Coupon field to given value.
func (o *IntegrationState) HasCoupon() bool
HasCoupon returns a boolean if a field has been set.