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silicon chassis rsi is getting gigantic #43356

@muburu

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@muburu

What version did the issue occur in?

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Description

currently, chassis.rsi meta has 791 lines, which is way worse than toys rsi before it got split, the only other metas potentially being larger just being hair and tail animations, which don't have much reason to be split.

this lack of organization could definitely get in the way in the future, important stuff like proper visual feedback for cyborgs (damage overlays, transformation sprites, panel visuals), cool stuff like potential customization (unique "clothing", paint jobs), all need to do something about the meta file getting ready to collapse into a black hole.

i could also see attributions being a mess in the future, though this could be more of an issue caused by how we format attributions.

it's probably fine to just cross this bridge when we get there, but that's rarely been the stance for issues such as these.

Reproduction

> mobs/silicon/chassis
> look inside
> messy

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