-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathinterface.h
More file actions
92 lines (83 loc) · 4.71 KB
/
interface.h
File metadata and controls
92 lines (83 loc) · 4.71 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
#pragma once
void EnterOrQuit() {
printf("\n");
printf(" ======================================================================\n");
printf("|| ||\n");
printf("|| Welcome to the game of TAKE 6 ! ||\n");
printf("|| ||\n");
printf("|| /) (\\ ||\n");
printf("|| .-._((.~~.))_.-, ||\n");
printf("|| `=. O O ,=' ||\n");
printf("|| / . . \\ ||\n");
printf("|| { { o__o } } ||\n");
printf("|| ) '~~~~' ( ||\n");
printf("|| ||\n");
printf("|| |||||| |||||| || || |||||| |||||| ||\n");
printf("|| || || || || || || || ||\n");
printf("|| || |||||| |||| |||||| |||||| ||\n");
printf("|| || || || || || || || || ||\n");
printf("|| || || || || || |||||| |||||| ||\n");
printf("|| ||\n");
printf("|| press \"enter\" to enter ||\n");
printf("|| press \"space\" to quit ||\n");
printf("|| ||\n");
printf(" ======================================================================\n");
}
void enterGame() {
printf("\n");
printf(" --------------\n");
printf(" | ENTER GAME |\n");
printf(" --------------\n");
printf("\n");
}
void quitGame() {
printf("\n");
printf(" -------------\n");
printf(" | QUIT GAME |\n");
printf(" -------------\n");
printf("\n");
}
void startGame() {
printf("\n");
printf(" --------------\n");
printf(" | GAME START |\n");
printf(" --------------\n");
printf("\n");
}
void Gameend() {
printf(" ◦ ◦ \n");
printf(" ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ \n");
printf("\n");
printf(" -------------\n");
printf(" | GAME ENDS |\n");
printf(" -------------\n");
printf("\n");
}
void ranking() {
printf("........................................................................\n\n\n");
printf(" ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ \n");
printf(" ◦ ◦ \n");
printf(" ◦ ♛ RANKING ♛ ◦\n");
printf(" ◦ ◦ \n");
printf(" ◦ | RANK | | PLAYER | | HEADS | ◦\n");
printf(" ◦ ◦ \n");
}
void menu_num() {
//printf(" ======================================================================\n");
printf(" ------------------------------------------------------------ \n\n");
printf(" || MENU || \n\n\n");
printf(" ⊱ NUMBER OF COMPONENTS ⊰ \n\n");
printf(" [ enter a number from 1-9 ] \n\n");
}
void menu_level() {
printf("\n ❄\n\n\n");
printf(" ⊱ SELECT GAME DIFFICULTY ⊰ \n\n");
printf(" [ enter \"1\" for EASY ] ( 5 cards) \n");
printf(" [ enter \"2\" for HARD ] (10 cards) \n\n");
}
void menu_agent() {
printf("\n ❄\n\n\n");
printf(" ⊱ SELECT AGENT LEVEl ⊰ \n\n");
printf(" [ enter \"1\" to select level 1 ] \n");
printf(" [ enter \"2\" to select level 2 ] \n\n");
}