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Rust rewrite follow-ups #16

@sharkdp

Description

@sharkdp
  • Remove information display / make nicer
  • Detect draws
  • Sounds(?)
  • Settings:
    • AI strength
    • Theme
    • Information display (what kind of information should be shown?)
    • Fullscreen/windowed
  • AI
    • Still seems to play extremely weak in some situations.
    • Add heuristic for ring moves
    • Compute both marker placement + ring move in one go (compute principal variation and take action 1 and 3, if 2 is a wait-action for the human player)
    • Search in two different depths? One for immediate threats, one for general gameplay with a more expensive heuristic.
  • Choose playing mode (human-AI, AI-human, human-human, AI-AI)
  • Cool AI features (tutorial mode; get notified when making blunders)

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