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Returning consume command on the Init event should not draw #6

@sewnie

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@sewnie

When the application is first starting and is sent the vxfw.Init command, and the application returns a ConsumeEventCmd, the application should not redraw.

My usecase for this feature is to use the Init variable to initialize application context, which after it is done, sends a custom event, which is the event that returns redraw.

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