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Great stuff! Possibly DLSS/FSR framegen applies here too (untested) (To readers -- I'm the one who actually inquired about this combo on Discord, and the discussion is being transferred into here as a knowledge base for future people who ask about LSS+SB) To mausimus: Suggestion for future, one may wish to automate Ctrl+Shift+G upon detecting LSS activating -- to make this a little more one-button friendly. Obviously, "in due time". |
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Yes you can run ShaderBeam on top of Lossless Scaling. Start both apps, setup LS and later press Ctrl+Shift+G to bring ShaderBeam on top of Lossless Scaling.
Why?
Example One
You have a game that struggles beyond 60fps
You hate 60Hz flicker
You have 480Hz OLED
LSS 60fps->120fps
SB 120fps->480fps
So you have 60fps material that flickers at 120Hz but has motion clarity of 480Hz
Example Two
You have 30fps content
You hate double images
You want to blur bust as much as possible
LSS 30fps->60fps
SB 60fps->480fps
Avoids duplicate images!
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