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GameConfig.xml
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139 lines (139 loc) · 8.12 KB
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<GameConfigs>
<GameConfig Executable="SCUS_973.16;1" Title="Sly 2: Band of Thieves">
<Vu1BlockNoClamping BlockKey="36605D29AD96FFFE30895C24E0016A2B;40" />
<Vu1BlockNoClamping BlockKey="D28BFBE4C726F016DCA80BECE7C4114B;40" />
<Vu1BlockNoClamping BlockKey="4E7ED78F963A2076ECF775BFAA3D8AFB;40" />
<Vu1BlockNoClamping BlockKey="2BBED1DEDFAAA676D34A4B8975CFD17D;40" />
<Vu1BlockNoClamping BlockKey="C2A5656FA61988893D4F67239AB837FC;64" />
</GameConfig>
<GameConfig Executable="SLUS_200.18;1" Title="Onimusha: Warlords">
<BlockFpRoundingMode Address="0x001025D8" Mode="NEAREST" Description="Fixes inability to go inside the hole." />
</GameConfig>
<GameConfig Executable="SLUS_200.24;1" Title="Blood Omen 2">
<Patch Address="0x00463018" Value="0x03E00008" Description="Nullify custom exception handler." />
<Patch Address="0x0046301C" Value="0x24020001" Description="Nullify custom exception handler." />
</GameConfig>
<GameConfig Executable="SLUS_201.60;1" Title="WinBack: Covert Operations">
<IdleLoopBlock Address="0x00234E58" />
</GameConfig>
<GameConfig Executable="SLUS_203.07;1" Title="Burnout">
<IdleLoopBlock Address="0x0021B980" />
</GameConfig>
<GameConfig Executable="SLUS_203.12;1" Title="Final Fantasy X">
<BlockFpRoundingMode Address="0x00120F9C" Mode="MINUSINFINITY" Description="Fixes general wonkiness." />
<BlockFpRoundingMode Address="0x001ABDDC" Mode="MINUSINFINITY" Description="Fixes general wonkiness in battle." />
</GameConfig>
<GameConfig Executable="SLUS_203.18;1" Title="King's Field: The Ancient City">
<Patch Address="0x001BE42C" Value="0x46150036" Description="Fixes rooms not being loaded properly. (credits: wgarvin)" />
<BlockFpRoundingMode Address="0x001C0CE0" Mode="MINUSINFINITY" Description="Fixes rooms not being loaded properly." />
<BlockFpRoundingMode Address="0x001C0CE4" Mode="MINUSINFINITY" Description="Fixes rooms not being loaded properly." />
</GameConfig>
<GameConfig Executable="SLUS_203.47;1" Title="Shadow Hearts">
<BlockFpRoundingMode Address="0x0021C614" Mode="NEAREST" Description="Fixes soft-lock in gambling wheel game." />
</GameConfig>
<GameConfig Executable="SLUS_203.63;1" Title="Sled Storm">
<IdleLoopBlock Address="0x00261940" />
</GameConfig>
<GameConfig Executable="SLUS_204.71;1" Title="Rygar - The Legendary Adventure">
<BlockFpRoundingMode Address="0x00147D88" Mode="NEAREST" Description="Fixes hang when entering first door." />
</GameConfig>
<GameConfig Executable="SLUS_204.87;1" Title="Mega Man X7">
<BlockFpRoundingMode Address="0x001027A8" Mode="PLUSINFINITY" Description="Fixes camera wonkiness." />
</GameConfig>
<GameConfig Executable="SLUS_206.56;1" Title="X-Men Legends">
<BlockFpRoundingMode Address="0x003D74D0" Mode="NEAREST" Description="Fixes hang in Blob boss area." />
</GameConfig>
<GameConfig Executable="SLUS_207.09;1" Title="Batman: Rise of Sin Tzu">
<IdleLoopBlock Address="0x0045B538" />
</GameConfig>
<GameConfig Executable="SLUS_207.82;1" Title="Blood Will Tell: Tezuka Osamu's Dororo">
<BlockFpRoundingMode Address="0x001B4060" Mode="NEAREST" Description="Fixes soft lock in Chapter 4 boss battle." />
<IdleLoopBlock Address="0x001B4690" />
</GameConfig>
<GameConfig Executable="SLUS_208.98;1" Title="Star Wars: Battlefront">
<IdleLoopBlock Address="0x00342138" />
</GameConfig>
<GameConfig Executable="SLUS_210.05;1" Title="Kingdom Hearts II">
<BlockFpUseAccurateAddSub Address="0x001D8154" Description="Fixes issue with Tron level boss" />
<BlockFpUseAccurateAddSub Address="0x001D8164" Description="Fixes issue with Tron level boss" />
</GameConfig>
<GameConfig Executable="SLUS_210.15;1" Title="DreamWorks Madagascar">
<IdleLoopBlock Address="0x00294410" CheckBlockKey="8F7278F0F50BB7EBF2039E27C816E4B3;20" Description="Version 3.01" />
</GameConfig>
<GameConfig Executable="SLUS_210.48;1" Title="Evil Dead: Regeneration">
<IdleLoopBlock Address="0x00377898" />
</GameConfig>
<GameConfig Executable="SLUS_211.32;1" Title="Stella Deus: The Gate of Eternity">
<IdleLoopBlock Address="0x001CAF28" />
</GameConfig>
<GameConfig Executable="SLUS_212.39;1" Title="Beatmania">
<IdleLoopBlock Address="0x00161888" />
</GameConfig>
<GameConfig Executable="SLUS_212.91;1" Title="Suikoden 5">
<IdleLoopBlock Address="0x002317F4" />
</GameConfig>
<GameConfig Executable="SLUS_213.06;1" Title="Ghost Rider">
<IdleLoopBlock Address="0x002F43E8" />
</GameConfig>
<GameConfig Executable="SLUS_213.86;1" Title="Tales of the Abyss">
<BlockFpRoundingMode Address="0x002921B4" Mode="NEAREST" Description="Fixes collision issues." />
<IdleLoopBlock Address="0x001A4508" />
</GameConfig>
<GameConfig Executable="SLUS_216.09;1" Title="Dance Dance Revolution: Disney Channel Edition">
<IdleLoopBlock Address="0x001B48D8" />
</GameConfig>
<GameConfig Executable="SLUS_216.15;1" Title="Wild Arms 5">
<IdleLoopBlock Address="0x001324D8" />
</GameConfig>
<GameConfig Executable="SLUS_216.91;1" Title="Swashbucklers: Blue vs. Grey">
<IdleLoopBlock Address="0x0022FC70" />
</GameConfig>
<GameConfig Executable="SLES_501.76;1" Title="Oni">
<Patch Address="0x001cef7c" Value="0x00000000 // bc0f $001cef7c" Description="Fix hang by skip branch if copro 0 condition false." />
</GameConfig>
<GameConfig Executable="SLES_524.48;1" Title="Knights of the Temple: Infernal Crusade">
<BlockFpRoundingMode Address="0x0036581C" Mode="NEAREST" Description="Fixes collision issues." />
<BlockFpRoundingMode Address="0x00365948" Mode="NEAREST" Description="Fixes collision issues." />
<BlockFpRoundingMode Address="0x00365A1C" Mode="NEAREST" Description="Fixes collision issues." />
<BlockFpRoundingMode Address="0x00365AA4" Mode="NEAREST" Description="Fixes collision issues." />
<BlockFpRoundingMode Address="0x00365B14" Mode="NEAREST" Description="Fixes collision issues." />
<BlockFpRoundingMode Address="0x00365B9C" Mode="NEAREST" Description="Fixes collision issues." />
<IdleLoopBlock Address="0x002BFB78" />
</GameConfig>
<GameConfig Executable="SLES_526.36;1" Title="Colin McRae Rally 2005">
<IdleLoopBlock Address="0x002E5CE0" />
</GameConfig>
<GameConfig Executable="SLES_542.03;1" Title="PES 6: Pro Evolution Soccer">
<IdleLoopBlock Address="0x0013E610" />
<IdleLoopBlock Address="0x0013E660" />
</GameConfig>
<GameConfig Executable="SLPM_551.91;1" Title="L2 - Love x Loop">
<Patch Address="0x001B4828" Value="0x10000008" Description="Avoid bug in code that fiddles with SP and causes the stack to be clobbered by SifCallRpc. Requires proper data cache handling to avoid issue." />
</GameConfig>
<GameConfig Executable="SLPM_657.75;1" Title="DDR Festival: Dance Dance Revolution">
<BlockFpRoundingMode Address="0x00122F08" Mode="NEAREST" Description="Fixes issue with inability to select some options in UI." />
</GameConfig>
<GameConfig Executable="SLPM_659.46;1" Title="Beatmania II DX 9th Style">
<IdleLoopBlock Address="0x001661F8" />
</GameConfig>
<GameConfig Executable="SLPM_661.11;1" Title="Fushigi no Umi no Nadia: Dennou Battle: Miss Nautilus Contest">
<IdleLoopBlock Address="0x001B0C40" />
</GameConfig>
<GameConfig Executable="SLPM_661.12;1" Title="Fushigi no Umi no Nadia: Inherit the Blue Water">
<IdleLoopBlock Address="0x001D26A0" />
</GameConfig>
<GameConfig Executable="SLPM_666.75;1" Title="Kingdom Hearts II Final Mix">
<BlockFpUseAccurateAddSub Address="0x001DA9FC" Description="Fixes issue with Tron level boss" />
<BlockFpUseAccurateAddSub Address="0x001DAA0C" Description="Fixes issue with Tron level boss" />
</GameConfig>
<GameConfig Executable="SCES_500.03;1" Title="Dead or Alive 2">
<Patch Address="0x002b4c44" Value="0x24060000" Description="Make the file reading RPC call synchronous. Requires proper data cache handling to avoid issue." />
</GameConfig>
<GameConfig Executable="SLPS_250.02;1" Title="Dead or Alive 2">
<Patch Address="0x00290408" Value="0x24060000" Description="Make the file reading RPC call synchronous. Requires proper data cache handling to avoid issue." />
</GameConfig>
<GameConfig Executable="SWBFRNT2.ELF;1" Title="Star Wars: Battlefront II">
<!-- SLUS-21240 Version 2.01 -->
<IdleLoopBlock Address="0x00427F40" CheckBlockKey="6D8515A293E38030EE880D6C915CEAA2;12"/>
</GameConfig>
</GameConfigs>