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Use MD_BitSelect in MINI/MAX operations. #2944

Use MD_BitSelect in MINI/MAX operations.

Use MD_BitSelect in MINI/MAX operations. #2944

Workflow file for this run

name: Build macOS
on: [push, pull_request]
jobs:
build_macos:
runs-on: macos-latest
steps:
- name: Install Vulkan SDK
run: |
cd $RUNNER_WORKSPACE
curl -L --show-error --output vulkansdk.zip https://sdk.lunarg.com/sdk/download/${VULKAN_SDK_VERSION}/mac/vulkansdk-macos-${VULKAN_SDK_VERSION}.zip?Human=true
unzip vulkansdk.zip
sudo ./InstallVulkan-${VULKAN_SDK_VERSION}.app/Contents/MacOS/InstallVulkan-${VULKAN_SDK_VERSION} in --al --c
echo "VULKAN_SDK=${HOME}/VulkanSDK/${VULKAN_SDK_VERSION}/macOS" >> $GITHUB_ENV
env:
VULKAN_SDK_VERSION: '1.4.309.0'
- name: Install Qt
uses: jurplel/install-qt-action@v4
with:
cache: true
cache-key-prefix: ${{ runner.os }}-${{ matrix.qt-arch }}-QtCache
- name: Install AppDmg
run: npm install -g appdmg
- name: Checkout
uses: actions/checkout@v6
with:
submodules: recursive
fetch-depth: 0
- name: Force Fetch Git Tags
run: git fetch --tags --force
- name: Set SHORT_HASH
run: echo "VALUE=${LONG_HASH:0:8}" >> $GITHUB_OUTPUT
id: short_hash
env:
LONG_HASH: ${{ github.sha }}
- name: Generate CMake Project
run: |
mkdir build
cd build
cmake .. -G"Xcode" -DBUILD_LIBRETRO_CORE=yes "-DCMAKE_OSX_ARCHITECTURES=arm64;x86_64"
- name: Build
run: |
cd build
xcodebuild -project Play.xcodeproj build -target ALL_BUILD -configuration Release -arch x86_64 -arch arm64 ONLY_ACTIVE_ARCH=NO
macdeployqt Source/ui_qt/Release/Play.app
- name: Run Tests
run: |
cd build
ctest -C Release
- name: Prepare states DB
run: |
pip3 install requests
python3 .github/CI_MISC/build_compatibility_db.py
cp states.db build/Source/ui_qt/Release/Play.app/Contents/Resources/
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Sign And Notarize
if: ${{ env.MACOS_DEVID_CERTIFICATE != null }}
run: |
./.ci.macos.import_certificate.sh
./installer_macos/sign.sh
./.ci.macos.notarize.sh
env:
MACOS_DEVID_CERTIFICATE: ${{ secrets.MACOS_DEVID_CERTIFICATE }}
MACOS_DEVID_CERTIFICATE_PASSWORD: ${{ secrets.MACOS_DEVID_CERTIFICATE_PASSWORD }}
MACOS_NOTARIZE_APPLEID_USERNAME: ${{ secrets.MACOS_NOTARIZE_APPLEID_USERNAME }}
MACOS_NOTARIZE_APPLEID_PASSWORD: ${{ secrets.MACOS_NOTARIZE_APPLEID_PASSWORD }}
MACOS_NOTARIZE_TEAMID: ${{ secrets.MACOS_NOTARIZE_TEAMID }}
- name: Generate DMG
run: |
cd build
appdmg ../installer_macos/spec.json Play.dmg
- name: Upload a Build Artifact dmg
uses: actions/upload-artifact@v7
with:
name: Play_MacOS_dmg
path: build/Play.dmg
- name: Upload a Build Artifact libretro
uses: actions/upload-artifact@v7
with:
name: Play_MacOS_libretro
path: build/Source/ui_libretro/Release/play_libretro.dylib
- name: Upload to S3
if: ${{ env.AWS_ACCESS_KEY_ID != null}}
run: |
aws s3 cp build/Play.dmg s3://playbuilds/$SHORT_HASH/Play.dmg --acl public-read
aws s3 cp build/Source/ui_libretro/Release/play_libretro.dylib s3://playbuilds/$SHORT_HASH/play_libretro_macOS-x86_64.dylib --acl public-read
env:
SHORT_HASH: ${{ steps.short_hash.outputs.VALUE }}
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
AWS_DEFAULT_REGION: 'us-east-2'