Description
When not using ios-src, the generated usdz is correctly facing us when you don't have the auto-rotate attribute on the model-viewer tag.
When you have the auto-rotate attribute set, the generated usdz y rotation is different each time you click on the AR button.
I have currently no idea how this is correlated and where in the code the issue may be.
I found the issue while testing the placement "wall" for QuickLook, see my original comment #4030 (comment)
Live Demo
https://vfretin-wrong-usdz-y-rotation.glitch.me/
I removed the ios-src attribute and kept the auto-rotate attribute.
https://vfretin-ok-usdz-y-rotation.glitch.me/
I removed the ios-src and the auto-rotate attributes. This one is working correctly.
Version
Browser Affected
OS
AR
Description
When not using ios-src, the generated usdz is correctly facing us when you don't have the auto-rotate attribute on the model-viewer tag.
When you have the auto-rotate attribute set, the generated usdz y rotation is different each time you click on the AR button.
I have currently no idea how this is correlated and where in the code the issue may be.
I found the issue while testing the placement "wall" for QuickLook, see my original comment #4030 (comment)
Live Demo
https://vfretin-wrong-usdz-y-rotation.glitch.me/
I removed the ios-src attribute and kept the auto-rotate attribute.
https://vfretin-ok-usdz-y-rotation.glitch.me/
I removed the ios-src and the auto-rotate attributes. This one is working correctly.
Version
Browser Affected
OS
AR