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/////////////////// Demo how to use United Openlib of Sound ////////////////////
//// Set debugger off => too much calcul...
unit main_wf;
{$mode objfpc}{$H+}
interface
uses
uos_flat,
Forms,
Dialogs,
SysUtils,
fileutil,
Graphics,
ctypes,
StdCtrls,
ComCtrls,
ExtCtrls,
Classes,
Controls;
type
{ TForm1 }
TForm1 = class(TForm)
Button1: TButton;
Button2: TButton;
Button3: TButton;
Button4: TButton;
Button5: TButton;
Edit1: TEdit;
Edit2: TEdit;
Edit3: TEdit;
Edit4: TEdit;
Label1: TLabel;
Label2: TLabel;
Label3: TLabel;
OpenDialog1: TOpenDialog;
PaintBox1: TPaintBox;
PaintBox2: TPaintBox;
TrackBar1: TTrackBar;
procedure Button1Click(Sender: TObject);
procedure Button2Click(Sender: TObject);
procedure Button3Click(Sender: TObject);
procedure Button4Click(Sender: TObject);
procedure Button5Click(Sender: TObject);
procedure FormActivate(Sender: TObject);
procedure FormCreate(Sender: TObject);
procedure FormDestroy(Sender: TObject);
procedure PaintBox1Paint(Sender: TObject);
procedure PaintBox2Paint(Sender: TObject);
procedure DrawWaveForm;
procedure ShowPosition;
procedure ClosePlayer1;
private
{ private declarations }
public
{ public declarations }
end;
procedure uos_logo();
var
Form1: TForm1;
BufferBMP, waveformBMP: TBitmap;
PlayerIndex1, In1index, chan: integer;
implementation
{$R *.lfm}
{ TForm1 }
procedure TForm1.FormActivate(Sender: TObject);
var
ordir: string;
{$IFDEF Darwin}
opath: string;
{$ENDIF}
begin
ordir := application.Location;
uos_logo();
{$IFDEF Windows}
{$if defined(cpu64)}
Edit1.Text := ordir + 'lib\Windows\64bit\LibPortaudio-64.dll';
Edit2.Text := ordir + 'lib\Windows\64bit\LibSndFile-64.dll';
Edit3.Text := ordir + 'lib\Windows\64bit\LibMpg123-64.dll';
{$else}
Edit1.Text := ordir + 'lib\Windows\32bit\LibPortaudio-32.dll';
Edit2.Text := ordir + 'lib\Windows\32bit\LibSndFile-32.dll';
Edit3.Text := ordir + 'lib\Windows\32bit\LibMpg123-32.dll';
{$endif}
Edit4.Text := ordir + 'sound\test.mp3';
{$ENDIF}
{$IFDEF Darwin}
{$IFDEF CPU32}
opath := ordir;
opath := copy(opath, 1, Pos('/uos', opath) - 1);
Edit1.Text := opath + '/lib/Mac/32bit/LibPortaudio-32.dylib';
Edit2.Text := opath + '/lib/Mac/32bit/LibSndFile-32.dylib';
Edit3.Text := opath + '/lib/Mac/32bit/LibMpg123-32.dylib';
Edit4.Text := ordir + '/sound/test.mp3';
{$ENDIF}
{$IFDEF CPU64}
opath := ordir;
opath := copy(opath, 1, Pos('/uos', opath) - 1);
Edit1.Text := opath + '/lib/Mac/64bit/LibPortaudio-64.dylib';
Edit2.Text := opath + '/lib/Mac/64bit/LibSndFile-64.dylib';
Edit3.Text := opath + '/lib/Mac/64bit/LibMpg123-64.dylib';
Edit4.Text := ordir + '/sound/test.mp3';
{$ENDIF}
{$ENDIF}
{$if defined(CPUAMD64) and defined(openbsd) }
Edit1.Text := ordir + 'lib/OpenBSD/64bit/LibPortaudio-64.so';
Edit2.Text := ordir + 'lib/OpenBSD/64bit/LibSndFile-64.so';
Edit3.Text := ordir + 'lib/OpenBSD/64bit/LibMpg123-64.so';
Edit4.Text := ordir + 'sound/test.mp3';
{$ENDIF}
{$if defined(CPUAMD64) and defined(linux) }
Edit1.Text := ordir + 'lib/Linux/64bit/LibPortaudio-64.so';
Edit2.Text := ordir + 'lib/Linux/64bit/LibSndFile-64.so';
Edit3.Text := ordir + 'lib/Linux/64bit/LibMpg123-64.so';
Edit4.Text := ordir + 'sound/test.mp3';
{$ENDIF}
{$if defined(cpu86) and defined(linux)}
Edit1.Text := ordir + 'lib/Linux/32bit/LibPortaudio-32.so';
Edit2.Text := ordir + 'lib/Linux/32bit/LibSndFile-32.so';
Edit3.Text := ordir + 'lib/Linux/32bit/LibMpg123-32.so';
Edit4.Text := ordir + 'sound/test.mp3';
{$endif}
{$if defined(linux) and defined(cpuaarch64)}
Edit1.Text := ordir + 'lib/Linux/aarch64_raspberrypi/libportaudio_aarch64.so';
Edit2.Text := ordir + 'lib/Linux/aarch64_raspberrypi/libsndfile_aarch64.so';
Edit3.Text := ordir + 'lib/Linux/aarch64_raspberrypi/libmpg123_aarch64.so';
Edit4.Text := ordir + 'sound/test.mp3';
{$ENDIF}
{$if defined(linux) and defined(cpuarm)}
Edit1.Text := ordir + 'lib/Linux/arm_raspberrypi/libportaudio-arm.so';
Edit2.Text := ordir + 'lib/Linux/arm_raspberrypi/libsndfile-arm.so';
Edit3.Text := ordir + 'lib/Linux/arm_raspberrypi/libmpg123-arm.so';
Edit4.Text := ordir + 'sound/test.mp3';
{$ENDIF}
{$IFDEF freebsd}
{$if defined(cpu64)}
Edit1.Text := ordir + 'lib/FreeBSD/64bit/libportaudio-64.so';
Edit3.Text := ordir + 'lib/FreeBSD/64bit/libmpg123-64.so';
Edit2.Text := ordir + 'lib/FreeBSD/64bit/libsndfile-64.so';
{$else}
Edit1.Text := ordir + 'lib/FreeBSD/32bit/libportaudio-32.so';
Edit2.Text := ordir + 'lib/FreeBSD/32bit/libsndfile-32.so';
Edit3.Text := ordir + 'lib/FreeBSD/32bit/libmpg123-32.so';
{$endif}
Edit4.Text := ordir + 'sound/test.mp3';
{$ENDIF}
opendialog1.Initialdir := application.Location + 'sound';
end;
procedure TForm1.PaintBox1Paint(Sender: TObject);
begin
PaintBox1.Canvas.Draw(0, 0, BufferBMP);
end;
procedure TForm1.PaintBox2Paint(Sender: TObject);
begin
PaintBox2.Canvas.Draw(0, 0, waveformBMP);
end;
procedure TForm1.Button1Click(Sender: TObject);
begin
{$if defined(CPUAMD64) and defined(linux) }
// For Linux amd64, check libsndfile.so
if (Edit2.Text <> 'system') and (Edit2.Text <> '') then
if uos_TestLoadLibrary(PChar(edit2.Text)) = false then
edit2.Text := edit2.Text + '.2';
if (Edit1.Text <> 'system') and (Edit1.Text <> '') then
if uos_TestLoadLibrary(PChar(edit1.Text)) = false then
edit1.Text := edit1.Text + '.2';
{$endif}
// Load the libraries
// function uos_loadlib(PortAudioFileName, SndFileFileName, Mpg123FileName, Mp4ffFileName, FaadFileName, opusfilefilename, libxmpfilename: PChar) : LongInt;
// You may load one or more libraries . When you want... :
if uos_LoadLib(PChar(edit1.Text), PChar(edit2.Text), PChar(edit3.Text), nil, nil, nil, nil) = 0 then
begin
form1.hide;
button1.Caption :=
'PortAudio, SndFile, Mpg123 libraries are loaded...';
button1.Enabled := False;
edit1.ReadOnly := True;
edit2.ReadOnly := True;
edit3.ReadOnly := True;
form1.Height := 207;
form1.Position := poScreenCenter;
form1.Caption := 'Wave Form. uos version ' + IntToStr(uos_getversion());
form1.Show;
end
else
MessageDlg('Error while loading libraries...', mtWarning, [mbYes], 0);
end;
procedure TForm1.ClosePlayer1;
begin
Form1.button3.Enabled := True;
Form1.button4.Enabled := True;
Form1.button5.Enabled := False;
Form1.trackbar1.Enabled := False;
Form1.TrackBar1.Position := 0;
end;
procedure TForm1.Button3Click(Sender: TObject);
var
filelength, framewanted: integer;
begin
form1.Height := 456;
form1.Position := poScreenCenter;
if fileexists(Edit4.Text) then
begin
if Assigned(waveformBMP) then
waveformBMP.Free;
waveformBMP := TBitmap.Create;
PaintBox2.Parent.DoubleBuffered := True;
waveformBMP.Height := PaintBox2.Height;
waveformBMP.Width := PaintBox2.Width;
waveformBMP.Canvas.AntialiasingMode := amOn;
waveformBMP.Canvas.Pen.Width := 1;
waveformBMP.Canvas.brush.Color := clgray;
waveformBMP.Canvas.FillRect(0, 0, PaintBox2.Width, PaintBox2.Height);
PaintBox2.Refresh;
PlayerIndex1 := 0;
//// Create the player.
uos_CreatePlayer(PlayerIndex1);
//// PlayerIndex : from 0 to what your computer can do !
//// If PlayerIndex exists already, it will be overwriten...
//// add input from audio file with default parameters
In1Index := uos_AddFromFile(PlayerIndex1, PChar(Edit4.Text));
chan := uos_InputGetChannels(PlayerIndex1, In1Index);
//// no output because only decode the steam for wave form
/// get the length of the audio file
filelength := uos_InputLength(PlayerIndex1, In1Index);
///// set calculation of level/volume into array (usefull for wave form procedure)
uos_InputSetLevelArrayEnable(PlayerIndex1, In1Index, 2);
///////// set level calculation (default is 0)
// 0 => no calcul
// 1 => calcul before all DSP procedures.
// 2 => calcul after all DSP procedures.
//// determine how much frame will be designed
framewanted := filelength div paintbox2.Width;
uos_InputSetFrameCount(PlayerIndex1, In1Index, framewanted);
///// Assign the procedure of object to execute at end of stream
uos_EndProc(PlayerIndex1, @DrawWaveForm);
uos_Play(PlayerIndex1); /////// everything is ready, here we are, lets do it...
end
else
MessageDlg(edit4.Text + ' do not exist...', mtWarning, [mbYes], 0);
end;
procedure TForm1.Button4Click(Sender: TObject);
begin
if fileexists(Edit4.Text) then
begin
PlayerIndex1 := 0;
//// Create the player.
uos_CreatePlayer(PlayerIndex1);
//// PlayerIndex : from 0 to what your computer can do !
//// If PlayerIndex exists already, it will be overwriten...
//// add input from audio file with default parameters
In1Index := uos_AddFromFile(PlayerIndex1, PChar(Edit4.Text));
//// add a Output into device
{$if defined(cpuarm) or defined(cpuaarch64)} // need a lower latency
uos_AddIntoDevOut(PlayerIndex1, -1, 0.3, uos_InputGetSampleRate(PlayerIndex1, In1Index), -1, -1, -1, -1);
{$else}
uos_AddIntoDevOut(PlayerIndex1, -1, -1, uos_InputGetSampleRate(PlayerIndex1, In1Index), -1, -1, -1, -1);
{$endif}
uos_InputSetPositionEnable(PlayerIndex1, In1Index, 1);
///////// set position calculation (default is 0)
// 0 => no calcul
// 1 => calcul position.
uos_LoopProcIn(PlayerIndex1, In1Index, @showposition);
///// Assign the procedure of object to execute inside the loop for a Input
//////////// PlayerIndex : Index of a existing Player
//////////// InIndex : Index of a existing Input
//////////// showposition : procedure of object to execute inside the loop
trackbar1.Max := uos_InputLength(PlayerIndex1, In1Index);
////// Length of Input in samples
/////// procedure to execute when stream is terminated
uos_EndProc(PlayerIndex1, @ClosePlayer1);
///// Assign the procedure of object to execute at end
//////////// PlayerIndex : Index of a existing Player
//////////// ClosePlayer1 : procedure of object to execute at end of loop
TrackBar1.position := 0;
trackbar1.Enabled := True;
Button3.Enabled := False;
Button4.Enabled := False;
Button5.Enabled := True;
application.ProcessMessages;
uos_Play(PlayerIndex1); /////// everything is ready, here we are, lets play it...
end
else
MessageDlg(edit4.Text + ' do not exist...', mtWarning, [mbYes], 0);
end;
procedure TForm1.Button5Click(Sender: TObject);
begin
uos_Stop(PlayerIndex1);
end;
procedure TForm1.Button2Click(Sender: TObject);
begin
if opendialog1.Execute then
Edit4.Text := opendialog1.FileName;
end;
procedure uos_logo();
var
xpos, ypos: integer;
ratio: double;
begin
xpos := 0;
ypos := 0;
ratio := 1;
BufferBMP := TBitmap.Create;
with form1 do
begin
form1.PaintBox1.Parent.DoubleBuffered := True;
PaintBox1.Height := round(ratio * 116);
PaintBox1.Width := round(ratio * 100);
BufferBMP.Height := PaintBox1.Height;
BufferBMP.Width := PaintBox1.Width;
BufferBMP.Canvas.AntialiasingMode := amOn;
BufferBMP.Canvas.Pen.Width := round(ratio * 6);
BufferBMP.Canvas.brush.Color := clmoneygreen;
BufferBMP.Canvas.FillRect(0, 0, PaintBox1.Width, PaintBox1.Height);
BufferBMP.Canvas.Pen.Color := clblack;
BufferBMP.Canvas.brush.Color := $70FF70;
BufferBMP.Canvas.Ellipse(round(ratio * (22) + xpos),
round(ratio * (30) + ypos), round(ratio * (72) + xpos),
round(ratio * (80) + ypos));
BufferBMP.Canvas.brush.Color := clmoneygreen;
BufferBMP.Canvas.Arc(round(ratio * (34) + xpos), round(ratio * (8) + ypos),
round(ratio * (58) + xpos), round(ratio * (32) + ypos), round(ratio * (58) + xpos),
round(ratio * (20) + ypos), round(ratio * (46) + xpos),
round(ratio * (32) + xpos));
BufferBMP.Canvas.Arc(round(ratio * (34) + xpos), round(ratio * (32) + ypos),
round(ratio * (58) + xpos), round(ratio * (60) + ypos), round(ratio * (34) + xpos),
round(ratio * (48) + ypos), round(ratio * (46) + xpos),
round(ratio * (32) + ypos));
BufferBMP.Canvas.Arc(round(ratio * (-28) + xpos), round(ratio * (18) + ypos),
round(ratio * (23) + xpos), round(ratio * (80) + ypos), round(ratio * (20) + xpos),
round(ratio * (50) + ypos), round(ratio * (3) + xpos), round(ratio * (38) + ypos));
BufferBMP.Canvas.Arc(round(ratio * (70) + xpos), round(ratio * (18) + ypos),
round(ratio * (122) + xpos), round(ratio * (80) + ypos),
round(ratio * (90 - xpos)),
round(ratio * (38) + ypos), round(ratio * (72) + xpos),
round(ratio * (50) + ypos));
BufferBMP.Canvas.Font.Name := 'Arial';
BufferBMP.Canvas.Font.Size := round(ratio * 10);
BufferBMP.Canvas.TextOut(round(ratio * (4) + xpos),
round(ratio * (83) + ypos), 'United Openlib');
BufferBMP.Canvas.Font.Size := round(ratio * 7);
BufferBMP.Canvas.TextOut(round(ratio * (20) + xpos),
round(ratio * (101) + ypos), 'of');
BufferBMP.Canvas.Font.Size := round(ratio * 10);
BufferBMP.Canvas.TextOut(round(ratio * (32) + xpos),
round(ratio * (98) + ypos), 'Sound');
end;
end;
procedure TForm1.ShowPosition;
begin
form1.TrackBar1.Position := uos_InputPosition(PlayerIndex1, In1Index);
end;
procedure Tform1.DrawWaveForm;
var
poswav: integer;
waveformdata: array of cfloat;
begin
sleep(250);
poswav := 0;
waveformdata := uos_InputGetLevelArray(PlayerIndex1, In1Index);
while poswav < length(waveformdata) div chan do
begin
if chan = 2 then
begin
waveformBMP.Canvas.Pen.Color := clyellow;
waveformBMP.Canvas.Line(poswav, paintbox2.Height div 2, poswav, ((paintbox2.Height div 2) - 1) - round((waveformdata[poswav * 2]) * (paintbox2.Height / 2) - 1));
waveformBMP.Canvas.Pen.Color := clred;
waveformBMP.Canvas.Line(poswav, (paintbox2.Height div 2) + 2, poswav, ((paintbox2.Height div 2) + 1) + round((waveformdata[(poswav * 2) + 1]) * (paintbox2.Height / 2) + 1));
end;
if chan = 1 then
begin
waveformBMP.Canvas.Pen.Color := clgreen;
waveformBMP.Canvas.Line(poswav, 0, poswav, ((paintbox2.Height) - 1) - round((waveformdata[poswav]) * (paintbox2.Height) - 1));
end;
Inc(poswav);
end;
paintbox2.Refresh;
end;
procedure TForm1.FormCreate(Sender: TObject);
begin
Form1.Height := 169;
end;
procedure TForm1.FormDestroy(Sender: TObject);
begin
if button1.Enabled = False then
uos_free;
BufferBMP.free;
end;
end.