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Fix link to glfw3webgpu release in next version
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next/getting-started/opening-a-window.md

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@@ -480,7 +480,7 @@ WGPUAdapter adapter = requestAdapterSync(m_instance, &adapterOpts);
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### GLFW3 WebGPU Extension
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**Download and unzip** [glfw3webgpu.zip](https://github.com/eliemichel/glfw3webgpu/releases/download/v1.2.0/glfw3webgpu-v1.2.0.zip) in your project's directory. There should now be a directory `glfw3webgpu` sitting next to your `main.cpp`. Like we have done before, we can **add this directory** and **link the target** it creates to our App:
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**Download and unzip** [glfw3webgpu.zip](https://github.com/eliemichel/glfw3webgpu/releases/download/v1.3.0-alpha/glfw3webgpu-v1.3.0-alpha.zip) in your project's directory. There should now be a directory `glfw3webgpu` sitting next to your `main.cpp`. Like we have done before, we can **add this directory** and **link the target** it creates to our App:
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```{lit} CMake, glfw3webgpu subdirectory (insert in {{Dependency subdirectories}} after "add_subdirectory(webgpu)")
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# After adding glfw and webgpu directories:

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