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UnrealSharp.uplugin
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77 lines (77 loc) · 1.55 KB
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "0.1",
"FriendlyName": "UnrealSharp",
"Description": "UnrealSharp is an extension to Unreal Engine 5 which enables developers to create games using C#.",
"Category": "Scripting",
"CreatedBy": "OlssonDev",
"CreatedByURL": "https://github.com/OlssonDev",
"DocsURL": "https://github.com/UnrealSharp/UnrealSharp",
"MarketplaceURL": "",
"CanContainContent": false,
"IsBetaVersion": true,
"IsExperimentalVersion": false,
"Installed": false,
"Modules": [
{
"Name": "UnrealSharpCore",
"Type": "Runtime",
"LoadingPhase": "PostDefault"
},
{
"Name": "UnrealSharpProcHelper",
"Type": "Runtime",
"LoadingPhase": "PostDefault"
},
{
"Name": "UnrealSharpEditor",
"Type": "Editor",
"LoadingPhase": "PostDefault"
},
{
"Name": "UnrealSharpBlueprint",
"Type": "UncookedOnly",
"LoadingPhase": "PostDefault"
},
{
"Name": "UnrealSharpCompiler",
"Type": "Editor",
"LoadingPhase": "Default"
},
{
"Name": "UnrealSharpBinds",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "UnrealSharpAsync",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "UnrealSharpRuntimeGlue",
"Type": "Editor",
"LoadingPhase": "Default"
}
],
"SupportedTargetPlatforms": [
"Win64",
"Mac"
],
"Plugins": [
{
"Name": "EnhancedInput",
"Enabled": true
},
{
"Name": "StateTree",
"Enabled": true
},
{
"Name": "PluginBrowser",
"Enabled": true
}
],
"SupportURL": "https://discord.gg/QHb8VjNptE"
}