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AutoAccept-CSGO4.sln
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16 lines (16 loc) · 786 Bytes
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Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AutoAccept-CSGO4", "AutoAccept-CSGO4.csproj", "{8485A4CB-7662-47C2-9318-87980914CE57}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{8485A4CB-7662-47C2-9318-87980914CE57}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{8485A4CB-7662-47C2-9318-87980914CE57}.Debug|Any CPU.Build.0 = Debug|Any CPU
{8485A4CB-7662-47C2-9318-87980914CE57}.Release|Any CPU.ActiveCfg = Release|Any CPU
{8485A4CB-7662-47C2-9318-87980914CE57}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal