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SingleButton.ino
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93 lines (77 loc) · 2.87 KB
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/*
* A demo of a simple AceButton used to handle the events from one button.
* Similar to HelloButton with some additions;
* - more comments
* - prints out the button events to the Serial monitor
* - enables the all button events, including LongPress and RepeatPress
* - setup() determines if a button was pressed during reboot
*/
#include <Arduino.h>
#include <AceButton.h>
using namespace ace_button;
// The pin number attached to the button.
const int BUTTON_PIN = 2;
#ifdef ESP32
// Different ESP32 boards use different pins
const int LED_PIN = 2;
#else
const int LED_PIN = LED_BUILTIN;
#endif
// LED states. Some microcontrollers wire their built-in LED the reverse.
const int LED_ON = HIGH;
const int LED_OFF = LOW;
// One button wired to the pin at BUTTON_PIN. Automatically uses the default
// ButtonConfig. The alternative is to call the AceButton::init() method in
// setup() below.
AceButton button(BUTTON_PIN);
// Forward reference to prevent Arduino compiler becoming confused.
void handleEvent(AceButton*, uint8_t, uint8_t);
void setup() {
delay(1000); // some microcontrollers reboot twice
Serial.begin(115200);
while (! Serial); // Wait until Serial is ready - Leonardo/Micro
Serial.println(F("setup(): begin"));
// initialize built-in LED as an output
pinMode(LED_PIN, OUTPUT);
digitalWrite(LED_PIN, LED_OFF);
// Button uses the built-in pull up register.
pinMode(BUTTON_PIN, INPUT_PULLUP);
// Configure the ButtonConfig with the event handler, and enable all higher
// level events.
ButtonConfig* buttonConfig = button.getButtonConfig();
buttonConfig->setEventHandler(handleEvent);
buttonConfig->setFeature(ButtonConfig::kFeatureClick);
buttonConfig->setFeature(ButtonConfig::kFeatureDoubleClick);
buttonConfig->setFeature(ButtonConfig::kFeatureLongPress);
buttonConfig->setFeature(ButtonConfig::kFeatureRepeatPress);
// Check if the button was pressed while booting
if (button.isPressedRaw()) {
Serial.println(F("setup(): button was pressed while booting"));
}
Serial.println(F("setup(): ready"));
}
void loop() {
// Should be called every 4-5ms or faster, for the default debouncing time
// of ~20ms.
button.check();
}
// The event handler for the button.
void handleEvent(AceButton* /* button */, uint8_t eventType,
uint8_t buttonState) {
// Print out a message for all events.
Serial.print(F("handleEvent(): eventType: "));
Serial.print(AceButton::eventName(eventType));
Serial.print(F("; buttonState: "));
Serial.println(buttonState);
// Control the LED only for the Pressed and Released events.
// Notice that if the MCU is rebooted while the button is pressed down, no
// event is triggered and the LED remains off.
switch (eventType) {
case AceButton::kEventPressed:
digitalWrite(LED_PIN, LED_ON);
break;
case AceButton::kEventReleased:
digitalWrite(LED_PIN, LED_OFF);
break;
}
}