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(Alternate title: Where can I find the protocol of boardgame.io?) I like this library, and I made some private games. So I wanted to integrate this library with game engines such as Unity and Godot. |
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How are you thinking of connecting boardgame.io to Unity or Godot? For clients you should be able to use any language that supports socket.io, here are the events used by the clients and server |
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So Unity, Godot (C#), Python, etc. are all viable. |
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How are you thinking of connecting boardgame.io to Unity or Godot?
For clients you should be able to use any language that supports socket.io, here are the events used by the clients and server