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MiSideRPC.csproj
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39 lines (37 loc) · 1.42 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<Product>MiSide Discord RPC</Product>
<Version>1.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RestoreAdditionalProjectSources>
https://api.nuget.org/v3/index.json;
https://nuget.bepinex.dev/v3/index.json;
https://nuget.samboy.dev/v3/index.json
</RestoreAdditionalProjectSources>
<RootNamespace>MiSideRPC</RootNamespace>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.*" IncludeAssets="compile" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
<Reference Include="Harmony">
<HintPath>Dependencies/0Harmony.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>Dependencies/UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>Dependencies/UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>Dependencies/UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>Dependencies/Newtonsoft.Json.dll</HintPath>
</Reference>
</ItemGroup>
<Target Name="PostBuild" AfterTargets="Build">
<Exec Command="cmd /c $(ProjectDir)build_zip.bat" />
</Target>
</Project>