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project.godot
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42 lines (29 loc) · 1 KB
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[animation]
compatibility/default_parent_skeleton_in_mesh_instance_3d=true
[application]
config/name="RPGNodes"
config/tags=PackedStringArray("vulcoreteam")
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.6")
config/icon="res://RPGNodes.png"
[display]
window/size/viewport_width=1024
window/size/viewport_height=720
window/stretch/mode="canvas_items"
window/stretch/aspect="keep_height"
[editor]
movie_writer/movie_file="/home/matiasvme/rpgnodes.avi"
[editor_plugins]
enabled=PackedStringArray("res://addons/gut/plugin.cfg", "res://addons/rpg_nodes/plugin.cfg")
[rendering]
textures/canvas_textures/default_texture_filter=0
renderer/rendering_method="gl_compatibility"
environment/defaults/default_environment="res://default_env.tres"