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<b>IMPORTANT</b>:
<br>
Most of the following mods will <strong>require behavior patching</strong>. This is a process that, essentially, allows mods to modify aspects of the animation system without trying to edit the same file. Pandora is a behavior patcher that can be used to apply these changes, instructions on how to use it will come later.
<br><br>
For this reason, unlike the rest of the guide, it is recommended that you follow this section in its entirety or not at all. Quite a few of these mods will not work without the rest.
</p>
</div>
<span id="Animations" class="section">
<h2 onclick="location.href='#Animations'">Animations</h2>
<div class="card">
<h3>Creating a Separator in MO2</h3>
<p>
<ol>
<li>Right-click the empty space in the left pane of MO2 and select <strong>Create separator</strong>.</li>
<li>Name the separator <strong>Animations</strong>.</li>
</ol>
</p>
</div>
<div class="card" id="AnimationQueueFix">
<p>
<h3 class="link-download"><a href="https://www.nexusmods.com/skyrimspecialedition/mods/82395" target="_blank">Animation Queue Fix</a></h3>
Fixes the queue getting overloaded when a lot of animations are queued for loading at the same time.
<h3 class="install">Installation instructions</h3>
<ul>
<li><b>Main Files</b> - Animation Queue Fix</li>
</ul>
</p>
</div>
<div class="card" id="PairedAnimationImprovements">
<p>
<h3 class="link-download"><a href="https://www.nexusmods.com/skyrimspecialedition/mods/99621" target="_blank">Paired Animation Improvements</a></h3>
Lets annotated events in paired animations work like in normal animations. Also causes the game to create synchronized animation bindings on demand, freeing up a few hundred animation slots for use by animation replacers.
<h3 class="install">Installation instructions</h3>
<ul>
<li><b>Main Files</b> - Paired Animation Improvements</li>
<li><b>Main Files</b> - Horse Mount and Dismount Double Sound Fix</li>
</ul>
</p>
</div>
<div class="card" id="AssortedBehaviorFixes">
<p>
<h3 class="link-download"><a href="https://www.nexusmods.com/skyrimspecialedition/mods/167000" target="_blank">Assorted Behavior Fixes</a></h3>
Fixes various animation issues.
<h3 class="install">Installation instructions</h3>
<ul>
<li><b>Main Files</b> - Assorted Behavior Fixes</li>
</ul>
</p>
</div>
<div class="card" id="OAR" title="Open Animation Replacer">
<p>
<h3 class="link-download"><a href="https://www.nexusmods.com/skyrimspecialedition/mods/92109" target="_blank">Open Animation Replacer</a></h3>
Replaces animations depending on configurable conditions.
<h3 class="install">Installation instructions</h3>
<ul>
<li><b>Main Files</b> - Open Animation Replacer</li>
</ul>
</p>
</div>
<div class="card" id="USSEPPAndoraPatch" title="USSEP Pandora Patch">
<p>
<h3 class="link-download"><a href="https://www.nexusmods.com/skyrimspecialedition/mods/139572" target="_blank">USSEP Nemesis or Pandora Patch</a></h3>
Allows merging the USSEP animation fixes into the Pandora output.
<h3 class="install">Installation instructions</h3>
<ul>
<li><b>Main Files</b> - USSEP Behaviour Patch</li>
</ul>
</p>
</div>
<div class="card" id="PristineVanillaMovement">
<p>
<h3 class="link-download"><a href="https://www.nexusmods.com/skyrimspecialedition/mods/66635" target="_blank">Pristine Vanilla Movement</a></h3>
Updated run, walk, and sprint animations edited from vanilla. Removes jitters, makes movement bouncier, smoother, and more casual looking.
<h3 class="install">Installation instructions</h3>
<ul>
<li><b>Main Files</b> - Pristine Vanilla Movement</li>
</ul>
</p>
</div>
<div class="card" id="AssortedAnimationFixes">
<p>
<h3 class="link-download"><a href="https://www.nexusmods.com/skyrimspecialedition/mods/93271" target="_blank">Assorted Animation Fixes</a></h3>
Fixes minor issues with vanilla animations.
<h3 class="install">Installation instructions</h3>
<ul>
<li><b>Main Files</b> - Assorted Animation Fixes</li>
<ul>
<li>You will be prompted with a FOMOD installer:
<ol>
<li>Two-Handed Female Alignment Fix</li>
<li>Install</li>
</ol>
</li>
</ul>
</ul>
</p>
</div>
<div class="card" id="WeaponSwitchAnimationFix">
<p>
<h3 class="link-download"><a href="https://www.nexusmods.com/skyrimspecialedition/mods/100366" target="_blank">Weapon switch animation Fix</a></h3>
Fixes a bug where switching weapons while sprinting would keep the previous weapon's sprinting animation.
<h3 class="install">Installation instructions</h3>
<ul>
<li><b>Main Files</b> - Weapon switch animation Fix 1.4</li>
</ul>
</p>
</div>
<div class="card" id="TDM" title="True Directional Movement">
<p>
<h3 class="link-download"><a href="https://www.nexusmods.com/skyrimspecialedition/mods/51614" target="_blank">True Directional Movement - Modernized Third Person Gameplay</a></h3>
<ul>
<li>Lets you move and attack in any direction.</li>
<li>Adds target lock and animated reticle.</li>
<li>Supports headtracking and aiming projectiles while locked on.</li>
<li>Works while riding mounts.</li>
<li>Highly customizable with MCM.</li>
</ul>
<h3 class="install">Installation instructions</h3>
<ul>
<li><b>Main Files</b> - True Directional Movement</li>
</ul>
</p>
<div class="card-yellow">
<p>
For balance reasons, it's recommended to switch the target lock from <strong>Predictive</strong> to <strong>Free Aim</strong> in the MCM's <b>Target Lock</b> settings. You can do this later, once done with the guide.
</p>
</div>
</div>
<div class="card" id="HorseBehaviour">
<p>
<h3 class="link-download"><a href="https://www.nexusmods.com/skyrimspecialedition/mods/113535" target="_blank">Horse Behaviour Improvements</a></h3>
Adds leaning to horse riding based on slope angle, and does minor pose adjustments.
<h3 class="install">Installation instructions</h3>
<ul>
<li><b>Main Files</b> - Horse Riding Improvements</li>
<li><b>Main Files</b> - Horse Pose Improvements</li>
</ul>
</p>
</div>
<div class="card" id="ImmersiveEquipmentDisplays">
<p>
<h3 class="link-download"><a href="https://www.nexusmods.com/skyrimspecialedition/mods/62001" target="_blank">Immersive Equipment Displays</a></h3>
Displays unequipped gear and custom items on the player or NPCs. Fully configurable and compatible with everything.
<h3 class="install">Installation instructions</h3>
<ul>
<li><b>Main Files</b> - Immersive Equipment Displays for 1.6.629 and newer</li>
<li>
<a href="https://www.nexusmods.com/skyrimspecialedition/mods/98308" target="_blank">Open Animation Replacer - IED Conditions</a>
<ul>
<li><b>Main Files</b> - Open Animation Replacer - IED conditions</li>
</ul>
</li>
</ul>
</p>
</div>
<div class="card" id="SimpleDualSheath">
<p>
<h3 class="link-download"><a href="https://www.nexusmods.com/skyrimspecialedition/mods/50049" target="_blank">Simple Dual Sheath</a></h3>
Makes equipped left hand weapons and both staves visible on the player or NPCs. Also shows shields on the back.
<h3 class="install">Installation instructions</h3>
<ul>
<li><b>Main Files</b> - Simple Dual Sheath for 1.6.629 and newer</li>
<ol>
<li>Once the mod has been installed, double-click it in the left pane of MO2.</li>
<li>In the <strong>INI Files</strong> tab, select <span class="card-basic">SKSE/Plugins/SimpleDualSheath.ini</span></li>
<li>Set <b>Flags</b> to <span class="card-basic">FirstPerson|Player|NPC</span></li>
<li>Save your changes.</li>
</ol>
<li><b>Optional Files</b> - XPMSSE Left Hand Sheath Rotation Fix</li>
</ul>
</p>
<div class="card-yellow">
<p>
If you installed IED, you can <strong>skip installing the XPMSSE Left Hand Sheath Rotation Fix</strong> - IED handles this automatically.
</p>
</div>
</div>
<div class="card" id="WeaponStyles">
<p>
<h3 class="link-download"><a href="https://www.nexusmods.com/skyrimspecialedition/mods/85085" target="_blank">Weapon Styles - Draw-Sheathe animations for IED</a></h3>
Adds equip/unequip animations to be used with Immersive Equipment Displays and Simple Dual Sheath.
<h3 class="install">Installation instructions</h3>
<ul>
<li><b>Main Files</b> - Weapon Styles for IED</li>
<ul>
<li>You will be prompted with a FOMOD installer:
<ol>
<li>Shield animations</li>
<li>Dual Wield Fix</li>
<li>Install</li>
</ol>
</li>
</ul>
</ul>
</p>
</div>
<div class="card" id="Pandora">
<p>
<h3 class="link-download"><a href="https://www.nexusmods.com/skyrimspecialedition/mods/133232" target="_blank">Pandora Behaviour Engine Plus</a></h3>
Behaviour engine tool for patching Nemesis/FNIS behaviour mods, with full creature support.
<h3 class="install">Installation instructions</h3>
<ul>
<li><b>Main Files</b> - Pandora Behaviour Engine</li>
</ul>
</p>
</div>
<div class="card" id="PreGen" title="Pre-Generated Pandora Output">
<p>
<h3 class="link-download"><a href="https://www.nexusmods.com/skyrimspecialedition/mods/149212" target="_blank">Pre-Generated Pandora Output</a></h3>
If you use <strong>all of the mods above</strong> (without extra ones), you can skip manual behavior patching by using this files.
<br><br>
Simply install it as a normal mod in MO2 and put it under the previous mods (which you still need).
</li>
</p>
</div>
</span>
<span id="BehaviorPatching" class="section">
<h2 onclick="location.href='#BehaviorPatching'">Behavior Patching</h2>
<div class="card" id="Running Pandora">
<h3>Running Pandora</h3>
<p>
As mentioned earlier, Pandora is needed in order to bring together all of the mods' changes.
<br>
<ol>
<li>Install <a href="https://dotnet.microsoft.com/en-us/download/dotnet/9.0" target="_blank">.NET >=9.0</a> (ASP.NET Core Runtime), then restart your computer.</li>
<li>In MO2, head to the right pane's <b>Data</b> tab, then filter <span class="card-basic">Pandora</span>. You will see a number of files, right-click <strong>Pandora Behaviour Engine+.exe</strong> and <b>Add as Executable</b>.</li>
<li>In MO2, click the tiny wrench icon at the top, next to the mod counter, then click <strong>Create empty mod</strong>.</li>
<li>Title the mod <span class="card-basic">Pandora Output</span></li>
<li>Right-click on your <strong>Pandora Output</strong> mod and select <b>Open in Explorer</b>.</li>
<li>From from newly opened window, <strong>copy the file path</strong>.</li>
<li>Press <b>CTRL + E</b> and then select Pandora Behaviour Engine+.</li>
<li>In the <b>Arguments</b> box in the right pane, enter <span class="card-basic">-o:"Copied path goes here"</span></li>
<li>Close the <b>Modify Executables</b> menu and <strong>run Pandora</strong> from the drop-down.</li>
<li>Select all patches except the <b>XMPSE Patch for Pandora</b> (read below).</li>
</ol>
<div class="card-red">
<p>
<strong>Do NOT enable the XPMSE Patch</strong>! It will cause crashes during the game's intro. None of the mods in DBF require it, and XPMSE is generally not recommended. If you do have mods that require XPMSE, then select its minimal version during install, as the full one has performance problems due to scripting.
<br><br>
Additionally, you may not see some of these patches if you skipped the corresponding mods. This is normal, and you can safely ignore them.
</p>
</div>
<ol start="11">
<li>Click the <strong>Patch</strong> button.</li>
<li>Once the patching is done, close Pandora.</li>
<li>In MO2, make sure your <strong>Pandora Output</strong> mod is enabled. If you did everything correctly, you should see it conflicting with a few other mods in the list (bolt icons).</li>
</p>
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