Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Original file line number Diff line number Diff line change
Expand Up @@ -346,7 +346,7 @@ class DungeoneeringParty : Script {
val members = leader.dungeonMembers.toMutableList()
if (members.size > 1) {
members.remove(promote)
members.addFirst(promote)
members.add(0, promote)
}
promote["dungeoneering_party_leader"] = promote.name
promote.dungeonMembers = members
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -50,7 +50,7 @@ object ItemsKeptOnDeath {
kept.add(queue.pop())
} else if (item.amount > 1) {
queue.pop()
queue.addFirst(item.copy(amount = item.amount - 1))
queue.add(0, item.copy(amount = item.amount - 1))
kept.add(item.copy(amount = 1))
}
}
Expand Down
11 changes: 3 additions & 8 deletions game/src/main/kotlin/content/entity/world/RegionLoading.kt
Original file line number Diff line number Diff line change
Expand Up @@ -144,7 +144,6 @@ class RegionLoading(val dynamicZones: DynamicZones) : Script {
}

viewport.dynamic = false

player.client?.mapRegion(
zoneX = zoneX,
zoneY = zoneY,
Expand All @@ -160,12 +159,12 @@ class RegionLoading(val dynamicZones: DynamicZones) : Script {
fun updateDynamic(player: Player, initial: Boolean, force: Boolean) {
val viewport = player.viewport ?: return

val distinct = mutableSetOf<Int>()
val xteaList = mutableListOf<IntArray>()
val zones = mutableListOf<Int?>()

val view = player.tile.zone.minus(viewport.zoneRadius, viewport.zoneRadius)
val zoneSize = viewport.zoneArea
var append = 0
val xtea = blankXtea
for (lvl in 0..3) {
for (x in 0 until zoneSize) {
Expand All @@ -177,17 +176,13 @@ class RegionLoading(val dynamicZones: DynamicZones) : Script {
continue
}
zones.add(target)
if (!xteaList.contains(xtea)) {
val original = DynamicZones.getZone(target).region
if (distinct.add(original.id)) {
xteaList.add(xtea)
} else {
append++
}
}
}
}
for (i in 0..append) {
xteaList.add(xtea)
}
viewport.dynamic = true
player.client?.dynamicMapRegion(
zoneX = player.tile.zone.x,
Expand Down
Loading