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Pull requests: Autodesk/arnold-usd

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Pull requests list

More cleanup and fixes
#2664 opened May 22, 2026 by sebastienblor Collaborator Loading…
Various cleanup and fixes
#2663 opened May 22, 2026 by sebastienblor Collaborator Loading…
Initialize normalsElemCount to 0 instead of -1
#2662 opened May 22, 2026 by kikou Collaborator Loading…
2 tasks
Fix #12: use Z AOV for depth and background detection
#2661 opened May 22, 2026 by cpichard Collaborator Draft
3 tasks
Pair AiArrayMapConst with AiArrayUnmapConst in prim writer
#2660 opened May 22, 2026 by kikou Collaborator Loading…
2 tasks
Guard vlistArray null deref when reserving mesh normals capacity
#2659 opened May 22, 2026 by kikou Collaborator Loading…
2 tasks
Fix husk -o/-j argument bounds check in batch command line
#2658 opened May 22, 2026 by kikou Collaborator Loading…
3 tasks
Fix camera name in RenderVar prim
#2657 opened May 22, 2026 by peterhorvath111 Contributor Loading…
Add support for holeIndices
#2655 opened May 22, 2026 by cpichard Collaborator Loading…
Add scene index for custom maya nodes
#2653 opened May 20, 2026 by sebastienblor Collaborator Loading…
[Draft] Use GPU textures for viewport rendering
#2652 opened May 20, 2026 by sebastienblor Collaborator Draft
Turntable command line tool
#2643 opened May 13, 2026 by cpichard Collaborator Draft
Various optimizations and cleanup in the render delegate
#2633 opened May 11, 2026 by sebastienblor Collaborator Loading…
Instance light linking scene index filter
#2630 opened May 6, 2026 by cpichard Collaborator Draft
ProTip! Updated in the last three days: updated:>2026-05-21.