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Having issues getting Minecraft Bedrock edition to work with SISR #19
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So I used to use GloSI, but after needing to reinstall Windows I lost all the programs I had installed and GloSI no longer worked when I tried to use it. I'm trying to get Minecraft Bedrock edition to to launch with SISR, but whenever I use the GloSI like method from the documentation page I can't see the game and my controller doesn't seem to work. I get a page that looks like the Steam Big Picture window showing the game and artwork as I've added it, but the menu doesn't respond to my inputs at all. I'm not sure if this is because I'm using a third party Nintendo Switch controller and that simply isn't supported by SISR or if there's something else I'm doing wrong. I've added the .exe for the game to Steam as a non-Steam game and launched the SISR.exe also as a non-Steam game before trying to play. The .exe for Minecraft Bedrock was recently made accessible and can be added to Steam easily by adding the gamelauncherhelper.exe so that's the method I'm using to launch the game from inside Steam. UWP Hook did not work for this either. At this point I'm not sure what to try anymore. On my closest attempt to getting it to work I could see the games title screen, but it had the Big Picture menu as a faint after image and the game still didn't respond to my inputs. Any help would be greatly appreciated. |
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Replies: 2 comments · 8 replies
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Please provide logs of both SISR and VIIPER Log files are located in: |
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SISR logVIIPER log |
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There's your answer. ;) |
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It seems that Windows Smart App controll automatically blocked the installation of USBIP because it wasn't signed. I'm going to install it and restart my PC. Will update this if it fixes my issue. |
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Still not working. I do hear a USB connected sound whenever I launch the game with SISR, but I still only see the Big Picture mode screen and I can't tab over to my game to actually play. Here are the new log files. SISRVIIPER |
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Launching the game outside of Steam kinda' works, but I'm unable to change the buttons via the Steam overlay and it automatically swapped around my face buttons to use the Switch layout despite me telling it not to inside of Steam. |
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Try running without big picture. There isn't much out of the ordinary to see here, from the logs I don't see what's is wrong. I do see, however, that Steam Input Config Enforcement (aka. keeping steam input config, regardless of what window/app is focused) gets deactivated 20 seconds before you have closed the application. Please also try getting debug logs with
SISR only takes what it gets from Steam, so this is either a bug in Steam or you don't have the Controllerconfig setup the way you think you have. |
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Not being able to use Big Picture mode for launching all my games would be a deal breaker for me. I always use Steam in Big Picture mode and I play every game with a controller. From what I can tell the .exe used to launch Minecraft Bedrock edition actually isn't the game itself, but rather an accessible .exe file that is used to launch the game which closes shortly after being opened. Hence why SISR isn't displaying the game and only shows a snapshot of what the .exe is showing after it closes. That's my best guess anyways because the game doesn't continue to run once the real game has been launched. At any rate I did manage to get GlosSI to work and I prefer it's implementation of having the game listed in a Steam library the same as all my other games are, and I can easily change the controls while in game the same way every other Steam game works. I think the user experience is just much better. I like SISR, but I don't think it fits what I need out of a program like this. I would consider using it again if some things can be ironed out that make the experience feel as polished as GlosSI does. I did manage to get SISR to swap the face buttons around and it mostly worked, but also losing things like gyro support (which I use in nearly every game I play) and the ability to change my controls as easily just held me back from using it. |
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I asked you to try in order to get more insight on what is happening on your end, in case that isn't obvious. 🙄
It doesn't matter!
What do you mean? SISR doesn't "display" anything (aside from it's debug UI you can toggle via the tray menu, it just sits there, in the background)
Then be happy with that and no support from my side ;P -- Closed -- |
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Launching the game outside of Steam kinda' works, but I'm unable to change the buttons via the Steam overlay and it automatically swapped around my face buttons to use the Switch layout despite me telling it not to inside of Steam.