@@ -69,22 +69,22 @@ scene.widgetList={
6969 {name = ' S4' ,type = ' button_invis' ,pos = {1 ,0 },x =- 200 ,y = 60 ,w = 150 ,h = 100 ,cornerR = 20 ,fontSize = 70 ,text = CHAR .icon .bookmark , sound_release = ' button_soft' ,onClick = function () if page ~= ' 4' then SCN .swapTo (' setting_out' ,' none' ,4 ) end end },
7070
7171 -- Controls
72- {name = ' 1' ,type = ' slider' , pos = {0 ,0 },x = 340 , y = 220 ,w = 650 , fontSize = 35 ,text = " ASD" ,widthLimit = 260 ,axis = {0 ,260 ,1 },smooth = true ,disp = TABLE .func_getVal (SETTINGS .game_brik ,' asd' ), valueShow = sliderShow_time , code = function (v )
72+ {name = ' 1' ,type = ' slider' , pos = {0 ,0 },x = 340 , y = 220 ,w = 650 , fontSize = 35 ,text = " ASD" ,widthLimit = 260 ,axis = {0 ,260 ,1 },unit = false ,disp = TABLE .func_getVal (SETTINGS .game_brik ,' asd' ), valueShow = sliderShow_time , code = function (v )
7373 SETTINGS .game_brik .asd = v
7474 SETTINGS .game_brik .asp = math.min (SETTINGS .game_brik .asp ,SETTINGS .game_brik .asd )
7575 SETTINGS .game_brik .adp = math.min (SETTINGS .game_brik .adp ,SETTINGS .game_brik .asd )
7676 SETTINGS .game_brik .ash = math.min (SETTINGS .game_brik .ash ,SETTINGS .game_brik .asd )
7777 end },
78- {name = ' 1' ,type = ' slider' , pos = {0 ,0 },x = 340 , y = 300 ,w = 300 , fontSize = 35 ,text = " ASP" ,widthLimit = 260 ,axis = {0 ,120 ,1 },smooth = true ,disp = TABLE .func_getVal (SETTINGS .game_brik ,' asp' ), valueShow = sliderShow_time , code = function (v )
78+ {name = ' 1' ,type = ' slider' , pos = {0 ,0 },x = 340 , y = 300 ,w = 300 , fontSize = 35 ,text = " ASP" ,widthLimit = 260 ,axis = {0 ,120 ,1 },unit = false ,disp = TABLE .func_getVal (SETTINGS .game_brik ,' asp' ), valueShow = sliderShow_time , code = function (v )
7979 SETTINGS .game_brik .asp = v
8080 SETTINGS .game_brik .asd = math.max (SETTINGS .game_brik .asd ,SETTINGS .game_brik .asp )
8181 end },
82- {name = ' 1' ,type = ' slider' , pos = {0 ,0 },x = 340 , y = 380 ,w = 300 , fontSize = 35 ,text = " ADP" ,widthLimit = 260 ,axis = {0 ,120 ,1 },smooth = true ,disp = TABLE .func_getVal (SETTINGS .game_brik ,' adp' ), valueShow = sliderShow_time , code = function (v )
82+ {name = ' 1' ,type = ' slider' , pos = {0 ,0 },x = 340 , y = 380 ,w = 300 , fontSize = 35 ,text = " ADP" ,widthLimit = 260 ,axis = {0 ,120 ,1 },unit = false ,disp = TABLE .func_getVal (SETTINGS .game_brik ,' adp' ), valueShow = sliderShow_time , code = function (v )
8383 SETTINGS .game_brik .adp = v
8484 SETTINGS .game_brik .asd = math.max (SETTINGS .game_brik .asd ,SETTINGS .game_brik .adp )
8585 end },
8686 {name = ' 1' ,type = ' switch' , pos = {0 ,0 },x = 750 , y = 380 ,h = 40 , fontSize = 35 ,text = LANG ' setting_softdropSkipAsd' ,disp = TABLE .func_getVal (SETTINGS .game_brik ,' softdropSkipAsd' ),code = TABLE .func_revVal (SETTINGS .game_brik ,' softdropSkipAsd' )}, -- visibleTick=function() return page=='1' and SETTINGS.game_brik.asp>0 end
87- {name = ' 1' ,type = ' slider' , pos = {0 ,0 },x = 340 , y = 460 ,w = 650 , fontSize = 35 ,text = " ASH" ,widthLimit = 260 ,axis = {0 ,260 ,1 },smooth = true ,disp = TABLE .func_getVal (SETTINGS .game_brik ,' ash' ), valueShow = sliderShow_time , code = function (v ) SETTINGS .game_brik .ash = v ; SETTINGS .game_brik .asd = math.max (SETTINGS .game_brik .asd ,SETTINGS .game_brik .ash ) end },
87+ {name = ' 1' ,type = ' slider' , pos = {0 ,0 },x = 340 , y = 460 ,w = 650 , fontSize = 35 ,text = " ASH" ,widthLimit = 260 ,axis = {0 ,260 ,1 },unit = false ,disp = TABLE .func_getVal (SETTINGS .game_brik ,' ash' ), valueShow = sliderShow_time , code = function (v ) SETTINGS .game_brik .ash = v ; SETTINGS .game_brik .asd = math.max (SETTINGS .game_brik .asd ,SETTINGS .game_brik .ash ) end },
8888 {name = ' 1' ,type = ' button' , pos = {0 ,0 },x = 500 , y = 560 ,w = 360 , h = 80 ,cornerR = 10 , fontSize = 40 ,text = LANG ' setting_keymapping' , onClick = WIDGET .c_goScn (' keyset_out' ,' fadeHeader' )},
8989 {name = ' 1' ,type = ' switch' , pos = {0 ,0 },x = 360 , y = 700 ,h = 40 , fontSize = 40 ,text = LANG ' setting_enableTouching' , disp = TABLE .func_getVal (SETTINGS .system ,' touchControl' ),code = TABLE .func_revVal (SETTINGS .system ,' touchControl' )},
9090 {name = ' 1' ,type = ' button' , pos = {0 ,0 },x = 500 , y = 780 ,w = 360 , h = 80 ,cornerR = 10 , fontSize = 40 ,text = LANG ' setting_touching' , onClick = WIDGET .c_goScn ' keyset_touch_out' ,visibleTick = function () return page == ' 1' and SETTINGS .system .touchControl end },
@@ -109,7 +109,7 @@ scene.widgetList={
109109
110110 -- Video
111111 {name = ' 3' , type = ' slider_fill' ,pos = {0 ,0 },x = 340 , y = 220 ,w = 500 ,h = 30 ,text = LANG ' setting_hitWavePower' ,widthLimit = 260 ,axis = {0 ,1 }, disp = TABLE .func_getVal (SETTINGS .system ,' hitWavePower' ), code = TABLE .func_setVal (SETTINGS .system ,' hitWavePower' )},
112- {name = ' 3' , type = ' slider' , pos = {0 ,0 },x = 340 , y = 300 ,w = 500 , text = LANG ' setting_maxTPS' , widthLimit = 260 ,axis = {120 ,400 ,10 },smooth = true ,disp = TABLE .func_getVal (SETTINGS .system ,' maxTPS' ), valueShow = sliderShow_maxTPS ,code = TABLE .func_setVal (SETTINGS .system ,' maxTPS' )},
112+ {name = ' 3' , type = ' slider' , pos = {0 ,0 },x = 340 , y = 300 ,w = 500 , text = LANG ' setting_maxTPS' , widthLimit = 260 ,axis = {120 ,400 ,10 },unit = false ,disp = TABLE .func_getVal (SETTINGS .system ,' maxTPS' ), valueShow = sliderShow_maxTPS ,code = TABLE .func_setVal (SETTINGS .system ,' maxTPS' )},
113113 {name = ' 3' , type = ' slider' , pos = {0 ,0 },x = 340 , y = 380 ,w = 500 , text = LANG ' setting_updateRate' , widthLimit = 260 ,axis = {20 ,100 ,10 }, disp = TABLE .func_getVal (SETTINGS .system ,' updateRate' ),valueShow = sliderShow_update ,code = function (v ) SETTINGS .system .updateRate = v ; SETTINGS .system .renderRate = math.min (v ,SETTINGS .system .renderRate ) end },
114114 {name = ' 3' , type = ' slider' , pos = {0 ,0 },x = 340 , y = 460 ,w = 500 , text = LANG ' setting_renderRate' , widthLimit = 260 ,axis = {20 ,100 ,10 }, disp = TABLE .func_getVal (SETTINGS .system ,' renderRate' ),valueShow = sliderShow_render ,code = function (v ) SETTINGS .system .renderRate = v ; SETTINGS .system .updateRate = math.max (v ,SETTINGS .system .updateRate ) end },
115115 {name = ' 3' , type = ' slider' , pos = {0 ,0 },x = 340 , y = 540 ,w = 500 , text = LANG ' setting_stability' , widthLimit = 260 ,axis = {- 1 ,1 ,0.1 }, disp = TABLE .func_getVal (SETTINGS .system ,' stability' ), valueShow = sliderShow_time , code = TABLE .func_setVal (SETTINGS .system ,' stability' )},
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